func TestFSM_SnapshotRestore_Allocs_NoSharedResources(t *testing.T) { // Add some state fsm := testFSM(t) state := fsm.State() alloc1 := mock.Alloc() alloc2 := mock.Alloc() alloc1.SharedResources = nil alloc2.SharedResources = nil state.UpsertJobSummary(998, mock.JobSummary(alloc1.JobID)) state.UpsertJobSummary(999, mock.JobSummary(alloc2.JobID)) state.UpsertAllocs(1000, []*structs.Allocation{alloc1}) state.UpsertAllocs(1001, []*structs.Allocation{alloc2}) // Verify the contents fsm2 := testSnapshotRestore(t, fsm) state2 := fsm2.State() out1, _ := state2.AllocByID(alloc1.ID) out2, _ := state2.AllocByID(alloc2.ID) alloc1.SharedResources = &structs.Resources{DiskMB: 150} alloc2.SharedResources = &structs.Resources{DiskMB: 150} if !reflect.DeepEqual(alloc1, out1) { t.Fatalf("bad: \n%#v\n%#v", out1, alloc1) } if !reflect.DeepEqual(alloc2, out2) { t.Fatalf("bad: \n%#v\n%#v", out2, alloc2) } }
func TestInplaceUpdate_ChangedTaskGroup(t *testing.T) { state, ctx := testContext(t) eval := mock.Eval() job := mock.Job() node := mock.Node() noErr(t, state.UpsertNode(900, node)) // Register an alloc alloc := &structs.Allocation{ ID: structs.GenerateUUID(), EvalID: eval.ID, NodeID: node.ID, JobID: job.ID, Job: job, Resources: &structs.Resources{ CPU: 2048, MemoryMB: 2048, }, DesiredStatus: structs.AllocDesiredStatusRun, TaskGroup: "web", } alloc.TaskResources = map[string]*structs.Resources{"web": alloc.Resources} noErr(t, state.UpsertJobSummary(1000, mock.JobSummary(alloc.JobID))) noErr(t, state.UpsertAllocs(1001, []*structs.Allocation{alloc})) // Create a new task group that prevents in-place updates. tg := &structs.TaskGroup{} *tg = *job.TaskGroups[0] task := &structs.Task{Name: "FOO"} tg.Tasks = nil tg.Tasks = append(tg.Tasks, task) updates := []allocTuple{{Alloc: alloc, TaskGroup: tg}} stack := NewGenericStack(false, ctx) // Do the inplace update. unplaced, inplace := inplaceUpdate(ctx, eval, job, stack, updates) if len(unplaced) != 1 || len(inplace) != 0 { t.Fatal("inplaceUpdate incorrectly did an inplace update") } if len(ctx.plan.NodeAllocation) != 0 { t.Fatal("inplaceUpdate incorrectly did an inplace update") } }
func TestFSM_UpdateAllocFromClient(t *testing.T) { fsm := testFSM(t) state := fsm.State() alloc := mock.Alloc() state.UpsertJobSummary(9, mock.JobSummary(alloc.JobID)) state.UpsertAllocs(10, []*structs.Allocation{alloc}) clientAlloc := new(structs.Allocation) *clientAlloc = *alloc clientAlloc.ClientStatus = structs.AllocClientStatusFailed req := structs.AllocUpdateRequest{ Alloc: []*structs.Allocation{clientAlloc}, } buf, err := structs.Encode(structs.AllocClientUpdateRequestType, req) if err != nil { t.Fatalf("err: %v", err) } resp := fsm.Apply(makeLog(buf)) if resp != nil { t.Fatalf("resp: %v", resp) } // Verify we are registered out, err := fsm.State().AllocByID(alloc.ID) if err != nil { t.Fatalf("err: %v", err) } clientAlloc.CreateIndex = out.CreateIndex clientAlloc.ModifyIndex = out.ModifyIndex if !reflect.DeepEqual(clientAlloc, out) { t.Fatalf("err: %#v,%#v", clientAlloc, out) } }
func TestInplaceUpdate_Success(t *testing.T) { state, ctx := testContext(t) eval := mock.Eval() job := mock.Job() node := mock.Node() noErr(t, state.UpsertNode(900, node)) // Register an alloc alloc := &structs.Allocation{ ID: structs.GenerateUUID(), EvalID: eval.ID, NodeID: node.ID, JobID: job.ID, Job: job, TaskGroup: job.TaskGroups[0].Name, Resources: &structs.Resources{ CPU: 2048, MemoryMB: 2048, }, DesiredStatus: structs.AllocDesiredStatusRun, } alloc.TaskResources = map[string]*structs.Resources{"web": alloc.Resources} noErr(t, state.UpsertJobSummary(999, mock.JobSummary(alloc.JobID))) noErr(t, state.UpsertAllocs(1001, []*structs.Allocation{alloc})) // Create a new task group that updates the resources. tg := &structs.TaskGroup{} *tg = *job.TaskGroups[0] resource := &structs.Resources{CPU: 737} tg.Tasks[0].Resources = resource newServices := []*structs.Service{ { Name: "dummy-service", PortLabel: "http", }, { Name: "dummy-service2", PortLabel: "http", }, } // Delete service 2 tg.Tasks[0].Services = tg.Tasks[0].Services[:1] // Add the new services tg.Tasks[0].Services = append(tg.Tasks[0].Services, newServices...) updates := []allocTuple{{Alloc: alloc, TaskGroup: tg}} stack := NewGenericStack(false, ctx) stack.SetJob(job) // Do the inplace update. unplaced, inplace := inplaceUpdate(ctx, eval, job, stack, updates) if len(unplaced) != 0 || len(inplace) != 1 { t.Fatal("inplaceUpdate did not do an inplace update") } if len(ctx.plan.NodeAllocation) != 1 { t.Fatal("inplaceUpdate did not do an inplace update") } if inplace[0].Alloc.ID != alloc.ID { t.Fatalf("inplaceUpdate returned the wrong, inplace updated alloc: %#v", inplace) } // Get the alloc we inserted. a := inplace[0].Alloc // TODO(sean@): Verify this is correct vs: ctx.plan.NodeAllocation[alloc.NodeID][0] if a.Job == nil { t.Fatalf("bad") } if len(a.Job.TaskGroups) != 1 { t.Fatalf("bad") } if len(a.Job.TaskGroups[0].Tasks) != 1 { t.Fatalf("bad") } if len(a.Job.TaskGroups[0].Tasks[0].Services) != 3 { t.Fatalf("Expected number of services: %v, Actual: %v", 3, len(a.Job.TaskGroups[0].Tasks[0].Services)) } serviceNames := make(map[string]struct{}, 3) for _, consulService := range a.Job.TaskGroups[0].Tasks[0].Services { serviceNames[consulService.Name] = struct{}{} } if len(serviceNames) != 3 { t.Fatalf("bad") } for _, name := range []string{"dummy-service", "dummy-service2", "web-frontend"} { if _, found := serviceNames[name]; !found { t.Errorf("Expected consul service name missing: %v", name) } } }
func TestEvalContext_ProposedAlloc(t *testing.T) { state, ctx := testContext(t) nodes := []*RankedNode{ &RankedNode{ Node: &structs.Node{ // Perfect fit ID: structs.GenerateUUID(), Resources: &structs.Resources{ CPU: 2048, MemoryMB: 2048, }, }, }, &RankedNode{ Node: &structs.Node{ // Perfect fit ID: structs.GenerateUUID(), Resources: &structs.Resources{ CPU: 2048, MemoryMB: 2048, }, }, }, } // Add existing allocations alloc1 := &structs.Allocation{ ID: structs.GenerateUUID(), EvalID: structs.GenerateUUID(), NodeID: nodes[0].Node.ID, JobID: structs.GenerateUUID(), Resources: &structs.Resources{ CPU: 2048, MemoryMB: 2048, }, DesiredStatus: structs.AllocDesiredStatusRun, ClientStatus: structs.AllocClientStatusPending, TaskGroup: "web", } alloc2 := &structs.Allocation{ ID: structs.GenerateUUID(), EvalID: structs.GenerateUUID(), NodeID: nodes[1].Node.ID, JobID: structs.GenerateUUID(), Resources: &structs.Resources{ CPU: 1024, MemoryMB: 1024, }, DesiredStatus: structs.AllocDesiredStatusRun, ClientStatus: structs.AllocClientStatusPending, TaskGroup: "web", } noErr(t, state.UpsertJobSummary(998, mock.JobSummary(alloc1.JobID))) noErr(t, state.UpsertJobSummary(999, mock.JobSummary(alloc2.JobID))) noErr(t, state.UpsertAllocs(1000, []*structs.Allocation{alloc1, alloc2})) // Add a planned eviction to alloc1 plan := ctx.Plan() plan.NodeUpdate[nodes[0].Node.ID] = []*structs.Allocation{alloc1} // Add a planned placement to node1 plan.NodeAllocation[nodes[1].Node.ID] = []*structs.Allocation{ &structs.Allocation{ Resources: &structs.Resources{ CPU: 1024, MemoryMB: 1024, }, }, } proposed, err := ctx.ProposedAllocs(nodes[0].Node.ID) if err != nil { t.Fatalf("err: %v", err) } if len(proposed) != 0 { t.Fatalf("bad: %#v", proposed) } proposed, err = ctx.ProposedAllocs(nodes[1].Node.ID) if err != nil { t.Fatalf("err: %v", err) } if len(proposed) != 2 { t.Fatalf("bad: %#v", proposed) } }
func TestFSM_UpdateAllocFromClient_Unblock(t *testing.T) { fsm := testFSM(t) fsm.blockedEvals.SetEnabled(true) state := fsm.State() node := mock.Node() state.UpsertNode(1, node) // Mark an eval as blocked. eval := mock.Eval() eval.ClassEligibility = map[string]bool{node.ComputedClass: true} fsm.blockedEvals.Block(eval) bStats := fsm.blockedEvals.Stats() if bStats.TotalBlocked != 1 { t.Fatalf("bad: %#v", bStats) } // Create a completed eval alloc := mock.Alloc() alloc.NodeID = node.ID alloc2 := mock.Alloc() alloc2.NodeID = node.ID state.UpsertJobSummary(8, mock.JobSummary(alloc.JobID)) state.UpsertJobSummary(9, mock.JobSummary(alloc2.JobID)) state.UpsertAllocs(10, []*structs.Allocation{alloc, alloc2}) clientAlloc := new(structs.Allocation) *clientAlloc = *alloc clientAlloc.ClientStatus = structs.AllocClientStatusComplete update2 := &structs.Allocation{ ID: alloc2.ID, ClientStatus: structs.AllocClientStatusRunning, } req := structs.AllocUpdateRequest{ Alloc: []*structs.Allocation{clientAlloc, update2}, } buf, err := structs.Encode(structs.AllocClientUpdateRequestType, req) if err != nil { t.Fatalf("err: %v", err) } resp := fsm.Apply(makeLog(buf)) if resp != nil { t.Fatalf("resp: %v", resp) } // Verify we are updated out, err := fsm.State().AllocByID(alloc.ID) if err != nil { t.Fatalf("err: %v", err) } clientAlloc.CreateIndex = out.CreateIndex clientAlloc.ModifyIndex = out.ModifyIndex if !reflect.DeepEqual(clientAlloc, out) { t.Fatalf("bad: %#v %#v", clientAlloc, out) } out, err = fsm.State().AllocByID(alloc2.ID) if err != nil { t.Fatalf("err: %v", err) } alloc2.CreateIndex = out.CreateIndex alloc2.ModifyIndex = out.ModifyIndex alloc2.ClientStatus = structs.AllocClientStatusRunning alloc2.TaskStates = nil if !reflect.DeepEqual(alloc2, out) { t.Fatalf("bad: %#v %#v", alloc2, out) } // Verify the eval was unblocked. testutil.WaitForResult(func() (bool, error) { bStats = fsm.blockedEvals.Stats() if bStats.TotalBlocked != 0 { return false, fmt.Errorf("bad: %#v %#v", bStats, out) } return true, nil }, func(err error) { t.Fatalf("err: %s", err) }) }