// State returns the new InstanceState after the diff and any Set // calls. func (d *ResourceData) State() *terraform.InstanceState { var result terraform.InstanceState result.ID = d.Id() // If we have no ID, then this resource doesn't exist and we just // return nil. if result.ID == "" { return nil } // In order to build the final state attributes, we read the full // attribute set as a map[string]interface{}, write it to a MapFieldWriter, // and then use that map. rawMap := make(map[string]interface{}) for k := range d.schema { source := getSourceSet if d.partial { source = getSourceState if _, ok := d.partialMap[k]; ok { source = getSourceSet } } raw := d.get([]string{k}, source) if raw.Exists && !raw.Computed { rawMap[k] = raw.Value if raw.ValueProcessed != nil { rawMap[k] = raw.ValueProcessed } } } mapW := &MapFieldWriter{Schema: d.schema} if err := mapW.WriteField(nil, rawMap); err != nil { return nil } result.Attributes = mapW.Map() result.Ephemeral.ConnInfo = d.ConnInfo() // TODO: This is hacky and we can remove this when we have a proper // state writer. We should instead have a proper StateFieldWriter // and use that. for k, schema := range d.schema { if schema.Type != TypeMap { continue } if result.Attributes[k] == "" { delete(result.Attributes, k) } } if v := d.Id(); v != "" { result.Attributes["id"] = d.Id() } return &result }
// Apply performs a create or update depending on the diff, and calls // the proper function on the matching Resource. func (m *Map) Apply( info *terraform.InstanceInfo, s *terraform.InstanceState, d *terraform.InstanceDiff, meta interface{}) (*terraform.InstanceState, error) { r, ok := m.Mapping[info.Type] if !ok { return nil, fmt.Errorf("Unknown resource type: %s", info.Type) } if d.Destroy || d.RequiresNew() { if s.ID != "" { // Destroy the resource if it is created err := r.Destroy(s, meta) if err != nil { return s, err } s.ID = "" } // If we're only destroying, and not creating, then return now. // Otherwise, we continue so that we can create a new resource. if !d.RequiresNew() { return nil, nil } } var result *terraform.InstanceState var err error if s.ID == "" { result, err = r.Create(s, d, meta) } else { if r.Update == nil { return s, fmt.Errorf( "Resource type '%s' doesn't support update", info.Type) } result, err = r.Update(s, d, meta) } if result != nil { if result.Attributes == nil { result.Attributes = make(map[string]string) } result.Attributes["id"] = result.ID } return result, err }
// State returns the new InstanceState after the diff and any Set // calls. func (d *ResourceData) State() *terraform.InstanceState { var result terraform.InstanceState result.ID = d.Id() // If we have no ID, then this resource doesn't exist and we just // return nil. if result.ID == "" { return nil } result.Attributes = d.stateObject("", d.schema) result.Ephemeral.ConnInfo = d.ConnInfo() if v := d.Id(); v != "" { result.Attributes["id"] = d.Id() } return &result }
// State returns the new InstanceState after the diff and any Set // calls. func (d *ResourceData) State() *terraform.InstanceState { var result terraform.InstanceState result.ID = d.Id() result.Meta = d.meta // If we have no ID, then this resource doesn't exist and we just // return nil. if result.ID == "" { return nil } // Look for a magic key in the schema that determines we skip the // integrity check of fields existing in the schema, allowing dynamic // keys to be created. hasDynamicAttributes := false for k, _ := range d.schema { if k == "__has_dynamic_attributes" { hasDynamicAttributes = true log.Printf("[INFO] Resource %s has dynamic attributes", result.ID) } } // In order to build the final state attributes, we read the full // attribute set as a map[string]interface{}, write it to a MapFieldWriter, // and then use that map. rawMap := make(map[string]interface{}) for k := range d.schema { source := getSourceSet if d.partial { source = getSourceState if _, ok := d.partialMap[k]; ok { source = getSourceSet } } raw := d.get([]string{k}, source) if raw.Exists && !raw.Computed { rawMap[k] = raw.Value if raw.ValueProcessed != nil { rawMap[k] = raw.ValueProcessed } } } mapW := &MapFieldWriter{Schema: d.schema} if err := mapW.WriteField(nil, rawMap); err != nil { return nil } result.Attributes = mapW.Map() if hasDynamicAttributes { // If we have dynamic attributes, just copy the attributes map // one for one into the result attributes. for k, v := range d.setWriter.Map() { // Don't clobber schema values. This limits usage of dynamic // attributes to names which _do not_ conflict with schema // keys! if _, ok := result.Attributes[k]; !ok { result.Attributes[k] = v } } } if d.newState != nil { result.Ephemeral = d.newState.Ephemeral } // TODO: This is hacky and we can remove this when we have a proper // state writer. We should instead have a proper StateFieldWriter // and use that. for k, schema := range d.schema { if schema.Type != TypeMap { continue } if result.Attributes[k] == "" { delete(result.Attributes, k) } } if v := d.Id(); v != "" { result.Attributes["id"] = d.Id() } if d.state != nil { result.Tainted = d.state.Tainted } return &result }