func NewSourceBufferWithLanguage(lang *SourceLanguage) *SourceBuffer { v := C.gtk_source_buffer_new_with_language(lang.GSourceLanguage) return &SourceBuffer{v, gtk.NewTextBufferFromPointer(unsafe.Pointer(v))} }
func NewSourceBuffer() *SourceBuffer { v := C.gtk_source_buffer_new(nil) return &SourceBuffer{v, gtk.NewTextBufferFromPointer(unsafe.Pointer(v))} }