func init() { var err error // 读取配置文件内容 config, err := configUtil.ReadJsonConfig(CONFIG_FILE_NAME) checkError(err) // 解析ServerGroupId ServerGroupId, err = configUtil.ReadIntJsonValue(config, "ServerGroupId") checkError(err) // 解析ChatDBConnection配置 ChatDBConnection, err = configUtil.ReadStringJsonValue(config, "ChatDBConnection") checkError(err) ChatDBMaxOpenConns, err = configUtil.ReadIntJsonValue(config, "ChatDBMaxOpenConns") checkError(err) ChatDBMaxIdleConns, err = configUtil.ReadIntJsonValue(config, "ChatDBMaxIdleConns") checkError(err) // 解析ModelDBConnection配置 ModelDBConnection, err = configUtil.ReadStringJsonValue(config, "ModelDBConnection") checkError(err) ModelDBMaxOpenConns, err = configUtil.ReadIntJsonValue(config, "ModelDBMaxOpenConns") checkError(err) ModelDBMaxIdleConns, err = configUtil.ReadIntJsonValue(config, "ModelDBMaxIdleConns") checkError(err) // 解析GameDBConnection配置 GameDBConnection, err = configUtil.ReadStringJsonValue(config, "GameDBConnection") checkError(err) GameDBMaxOpenConns, err = configUtil.ReadIntJsonValue(config, "GameDBMaxOpenConns") checkError(err) GameDBMaxIdleConns, err = configUtil.ReadIntJsonValue(config, "GameDBMaxIdleConns") checkError(err) }
func init() { // 设置日志文件的存储目录 logUtil.SetLogPath(filepath.Join(fileUtil.GetCurrentPath(), "LOG")) var err error // 读取配置文件内容 config, err := configUtil.ReadJsonConfig(CONFIG_FILE_NAME) checkError(err) ServerGroupId, err = configUtil.ReadIntJsonValue(config, "ServerGroupId") checkError(err) ServerActivateUrl, err = configUtil.ReadStringJsonValue(config, "ServerActivateUrl") checkError(err) GameDBConnection, err = configUtil.ReadStringJsonValue(config, "GameDBConnection") checkError(err) GameModelDBConnection, err = configUtil.ReadStringJsonValue(config, "GameModelDBConnection") checkError(err) DEBUG, err = configUtil.ReadBoolJsonValue(config, "DEBUG") checkError(err) // 激活服务器 err = manageUtil.ActivateServer(ServerActivateUrl, ServerGroupId) if err != nil { checkError(fmt.Errorf("激活服务器失败,错误信息为:", err)) } DBConnectionString = manageUtil.GetDBConnectionString() }
func init() { var err error // 读取配置文件内容 config, err := configUtil.ReadJsonConfig(CONFIG_FILE_NAME) checkError(err) // 解析AppId mAppId, err = configUtil.ReadStringJsonValue(config, "AppId") checkError(err) }