func assertMeterStatusNotChanged(c *gc.C, w state.NotifyWatcher) { select { case <-w.Changes(): c.Fatalf("unexpected event from watcher") case <-time.After(testing.ShortWait): } }
func assertMeterStatusChanged(c *gc.C, w state.NotifyWatcher) { select { case <-w.Changes(): case <-time.After(testing.LongWait): c.Fatalf("expected event from watcher by now") } }
// WatchForRebootEvent starts a watcher to track if there is a new // reboot request on the machines ID or any of its parents (in case we are a container). func (r *RebootAPI) WatchForRebootEvent() (params.NotifyWatchResult, error) { err := common.ErrPerm var watch state.NotifyWatcher var result params.NotifyWatchResult if r.auth.AuthOwner(r.machine.Tag()) { watch = r.machine.WatchForRebootEvent() err = nil // Consume the initial event. Technically, API // calls to Watch 'transmit' the initial event // in the Watch response. But NotifyWatchers // have no state to transmit. if _, ok := <-watch.Changes(); ok { result.NotifyWatcherId = r.resources.Register(watch) } else { err = watcher.EnsureErr(watch) } } result.Error = common.ServerError(err) return result, nil }
// NewMultiNotifyWatcher creates a NotifyWatcher that combines // each of the NotifyWatchers passed in. Each watcher's initial // event is consumed, and a single initial event is sent. // Subsequent events are not coalesced. func NewMultiNotifyWatcher(w ...state.NotifyWatcher) *MultiNotifyWatcher { m := &MultiNotifyWatcher{ watchers: w, changes: make(chan struct{}), } var wg sync.WaitGroup wg.Add(len(w)) staging := make(chan struct{}) for _, w := range w { // Consume the first event of each watcher. <-w.Changes() go func(w state.NotifyWatcher) { defer wg.Done() m.tomb.Kill(w.Wait()) }(w) // Copy events from the watcher to the staging channel. go copyEvents(staging, w.Changes(), &m.tomb) } go func() { defer m.tomb.Done() m.loop(staging) wg.Wait() }() return m }
func (s *CommonProvisionerSuite) waitForWatcher(c *gc.C, w state.NotifyWatcher, name string, check func() bool) { // TODO(jam): We need to grow a new method on NotifyWatcherC // that calls StartSync while waiting for changes, then // waitMachine and waitHardwareCharacteristics can use that // instead defer stop(c, w) timeout := time.After(coretesting.LongWait) resync := time.After(0) for { select { case <-w.Changes(): if check() { return } case <-resync: resync = time.After(coretesting.ShortWait) s.BackingState.StartSync() case <-timeout: c.Fatalf("%v wait timed out", name) } } }
func stopWatcher(c *gc.C, w state.NotifyWatcher) { err := w.Stop() c.Check(err, gc.IsNil) }