func printCategory(catStr string, items []*text.Text, rowOffset *int) { cat := text.New(catStr, termbox.ColorCyan+termbox.AttrBold) ui.Print(cat, 0, *rowOffset+ui.Inventory.YOffset, ui.Whole.Width) *rowOffset = *rowOffset + 1 // Items in that category. for _, t := range items { ui.Print(t, ui.Inventory.XOffset, *rowOffset+ui.Inventory.YOffset, ui.Whole.Width) *rowOffset = *rowOffset + 1 } // Empty line. *rowOffset = *rowOffset + 1 }
func PrintLong(msg []string, yoffset int) { for y, m := range msg { t := text.New(m, termbox.ColorWhite) ui.Print(t, 0, y+yoffset, ui.Inventory.Width) } termbox.Flush() }
func printEnterSign() { width, height := termbox.Size() msgPos := width/2 + len(journeyStr)/2 t := text.New("↵", termbox.AttrBold) ui.Print(t, msgPos+1, height/2, 0) termbox.Flush() }
func printNameQuestion() { width, height := termbox.Size() offsetY := height/2 + 2 msgPos := width/2 - len(journeyStr)/2 t := text.New(nameStr, termbox.AttrBold) ui.Print(t, msgPos, offsetY, 0) }
func printJourney() { width, height := termbox.Size() msgPos := width/2 - len(journeyStr)/2 ui.ClearLineOffset(height/2, msgPos) t := text.New(journeyStr, termbox.AttrBold) ui.Print(t, msgPos, height/2, 0) }
func printName() { width, height := termbox.Size() offsetX := width/2 - len(nameStr)/2 offsetY := height/2 + 2 ui.ClearLineOffset(offsetY, offsetX) t := text.New(name, termbox.AttrBold+termbox.ColorBlack) ui.Print(t, offsetX+1, offsetY, 0) }
func printLogo() { width, height := termbox.Size() logoH := 12 logoW := 82 for x := 0; x < logoW; x++ { for y := 0; y < logoH; y++ { t := text.New(string(logo[y*logoW+x]), termbox.ColorRed) ui.Print(t, width/2-logoW/2+x, height/2-15+y, 0) } } termbox.Flush() }
func ShowItemDetails(i item.Itemer, a *area.Area) bool { ui.Clear() // Print item title. msgs := makeDrawable(fmt.Sprintf("%c - %s", i.Hotkey(), i.Name())) PrintLong(msgs, 0) rows := len(msgs) // Print flavor text. msgs = makeDrawable(i.FlavorText()) PrintLong(msgs, rows) rows += len(msgs) // Print flavor text. msgs = makeDrawable(StringEffects(i.Effects())) PrintLong(msgs, rows) rows += len(msgs) actionStr := dropAction if item.IsEquipable(i) && !creature.Hero.IsEquipped(i) { actionStr += " You can (e)quip this " + strings.ToLower(i.Cat()) + "." } if creature.Hero.IsEquipped(i) { actionStr += " You can (r)emove this " + strings.ToLower(i.Cat()) + "." } if item.IsUsable(i) { actionStr += " You can (u)se this " + strings.ToLower(i.Cat()) + "." } msgs = makeDrawable(actionStr) for y, m := range msgs { t := text.New(m, termbox.ColorCyan) ui.Print(t, ui.Inventory.XOffset, y+rows, ui.Inventory.Width) } termbox.Flush() itemDetailLoop: for { switch detailsEvent := termbox.PollEvent(); detailsEvent.Type { case termbox.EventKey: if detailsEvent.Key == ui.CancelKey { break itemDetailLoop } switch string(detailsEvent.Ch) { case string(ui.DropItemKey): creature.Hero.DropItem(i.Hotkey(), a) return true case string(ui.EquipItemKey): NarrativeEquip(i.Hotkey()) return true case string(ui.UseItemKey): NarrativeUse(i.Hotkey()) return true case string(ui.UnEquipItemKey): NarrativeUnEquip(i.Hotkey()) return true } } } return false }
func emptyInvMsg() { t := text.New(emptyInv, termbox.ColorWhite+termbox.AttrBold) ui.Print(t, 0, 0, ui.Whole.Width) }
func invTitle(title string) { t := text.New(title, termbox.ColorWhite+termbox.AttrBold) ui.Print(t, 0, 0, ui.Whole.Width) }