示例#1
0
文件: woodcutter.go 项目: Syfaro/mc
func chop(client *mcclient.Client, p xyz) {
	for {
		block, _, _, _, _, _ := client.GetBlock(p.x, p.y, p.z)

		if block == 17 {
			moveTo(client, p)
			ansi.Printf(ansi.Green, "Breaking block at (%d, %d, %d)\n", p.x, p.y, p.z)
			die(client.SendPacket(0x0E, int8(0), int32(p.x), int8(p.y), int32(p.z), int8(5)))
			die(client.SendPacket(0x0E, int8(2), int32(p.x), int8(p.y), int32(p.z), int8(5)))
			time.Sleep(time.Second * 3)
			p.y++

		} else {
			break
		}
	}
}
示例#2
0
文件: woodcutter.go 项目: Syfaro/mc
func findNearestTree(client *mcclient.Client) (p xyz, ok bool) {
	p = xyz{int(client.PlayerX), int(client.PlayerY), int(client.PlayerZ)}
	radius := 1
	x := -radius
	z := -radius
	p.x -= radius
	p.z -= radius
	dir := 1

mainloop:
	for {
		//fmt.Scanln()

		block, _, _, _, _, ok := client.GetBlock(p.x, p.y, p.z)
		if !ok {
			ansi.Printf(ansi.RedBold, "No log found!\n")
			return p, false
		}

		//println(p.x, p.y, p.z, block)

		if block == 0 {
			under, _, _, _, _, _ := client.GetBlock(p.x, p.y-1, p.z)

			if under == 0 {
				p.y--

			} else {
				if (dir > 0 && x == radius) || (dir < 0 && x == -radius) {
					if (dir > 0 && z == radius) || (dir < 0 && z == -radius) {
						if dir < 0 {
							radius++
							x = -radius
							z = -radius

							p.x -= 1
							p.z -= 1
						}

						dir = -dir

					} else {
						z += dir
						p.z += dir
					}

				} else {
					x += dir
					p.x += dir
				}
			}

		} else if block == 17 {
			// We found log!

			n := p

			for {
				n.y++

				block, _, _, _, _, ok = client.GetBlock(n.x, n.y, n.z)

				if block == 17 { // Log
					continue

				} else if block == 18 { // Leaves, always found above a tree
					break

				} else { // Not a log
					continue mainloop
				}
			}

			for {
				block, _, _, _, _, ok = client.GetBlock(p.x, p.y-1, p.z)

				if block == 17 {
					p.y--
					continue

				} else { // Bottom block of trunk
					return p, true
				}
			}

		} else {
			p.y++
		}
	}

	return p, false
}