func (r *req) SendHook(m *mangos.Message) bool { if r.raw { // Raw mode has no automatic retry, and must include the // request id in the header coming down. return true } r.Lock() defer r.Unlock() // We need to generate a new request id, and append it to the header. r.reqid = r.nextID() v := r.reqid m.Header = append(m.Header, byte(v>>24), byte(v>>16), byte(v>>8), byte(v)) r.reqmsg = m.Dup() // Schedule a retry, in case we don't get a reply. if r.retry > 0 { r.waker.Reset(r.retry) } else { r.waker.Stop() } r.sock.SetRecvError(nil) return true }
func (w *wsPipe) Send(m *mangos.Message) error { var buf []byte if len(m.Header) > 0 { buf = make([]byte, 0, len(m.Header)+len(m.Body)) buf = append(buf, m.Header...) buf = append(buf, m.Body...) } else { buf = m.Body } if err := w.ws.WriteMessage(w.dtype, buf); err != nil { return err } m.Free() return nil }
func (x *star) SendHook(m *mangos.Message) bool { if x.raw { // TTL header must be present. return true } // new message has a zero hop count m.Header = append(m.Header, 0, 0, 0, 0) return true }
func (pt *pubTest) SendHook(m *mangos.Message) bool { if pt.pubidx >= len(publish) { pt.Errorf("Nothing left to send! (%d/%d)", pt.pubidx, len(publish)) return false } m.Body = append(m.Body, []byte(publish[pt.pubidx])...) pt.Debugf("Sending %d, %s", pt.pubidx, string(m.Body)) pt.pubidx++ return pt.T.SendHook(m) }
// We save the backtrace from this message. This means that if the app calls // Recv before calling Send, the saved backtrace will be lost. This is how // the application discards / cancels a request to which it declines to reply. // This is only done in cooked mode. func (r *rep) RecvHook(m *mangos.Message) bool { if r.raw { return true } r.sock.SetSendError(nil) r.backtraceL.Lock() r.backtrace = append(r.backtracebuf[0:0], m.Header...) r.backtraceL.Unlock() m.Header = nil return true }
func serverWorker(sock mangos.Socket, id int) { var err error delay := rand.Intn(int(time.Second)) for { var m *mangos.Message if m, err = sock.RecvMsg(); err != nil { return } m.Body = make([]byte, 4) time.Sleep(time.Duration(delay)) binary.BigEndian.PutUint32(m.Body[0:], uint32(id)) if err = sock.SendMsg(m); err != nil { return } } }
func (x *bus) broadcast(m *mangos.Message, sender uint32) { x.Lock() for id, pe := range x.peers { if sender == id { continue } m = m.Dup() select { case pe.q <- m: default: // No room on outbound queue, drop it. // Note that if we are passing on a linger/shutdown // notification and we can't deliver due to queue // full, it means we will wind up waiting the full // linger time in the lower sender. Its correct, if // suboptimal, behavior. m.Free() } } x.Unlock() }
func (x *star) broadcast(m *mangos.Message, sender *starEp) { x.Lock() if sender == nil || !x.raw { for _, pe := range x.eps { if sender == pe { continue } m = m.Dup() select { case pe.q <- m: default: // No room on outbound queue, drop it. if m != nil { m.Free() } } } } x.Unlock() // Grab a local copy and send it up if we aren't originator if sender != nil { select { case x.sock.RecvChannel() <- m: case <-x.sock.CloseChannel(): m.Free() return default: // No room, so we just drop it. m.Free() } } else { // Not sending it up, so we need to release it. m.Free() } }
func (x *resp) SendHook(m *mangos.Message) bool { if x.raw { // Raw mode senders expected to have prepared header already. return true } x.sock.SetSendError(mangos.ErrProtoState) x.Lock() m.Header = append(m.Header[0:0], x.backtrace...) x.backtrace = nil x.Unlock() if len(m.Header) == 0 { return false } return true }
func (r *rep) SendHook(m *mangos.Message) bool { // Store our saved backtrace. Note that if none was previously stored, // there is no one to reply to, and we drop the message. We only // do this in cooked mode. if r.raw { return true } r.sock.SetSendError(mangos.ErrProtoState) r.backtraceL.Lock() m.Header = append(m.Header[0:0], r.backtrace...) r.backtrace = nil r.backtraceL.Unlock() if m.Header == nil { return false } return true }
func (bt *busTest) SendHook(m *mangos.Message) bool { bt.Lock() defer bt.Unlock() v := uint32(bt.GetID()) w := bt.send bt.send++ m.Body = m.Body[0:8] binary.BigEndian.PutUint32(m.Body, v) binary.BigEndian.PutUint32(m.Body[4:], w) // Inject a sleep to avoid overwhelming the bus and dropping messages. //d := time.Duration(rand.Uint32() % 10000) //time.Sleep(d * time.Microsecond) return bt.T.SendHook(m) }
func (r *rep) sender() { defer r.w.Done() sq := r.sock.SendChannel() cq := r.sock.CloseChannel() for { var m *mangos.Message select { case m = <-sq: case <-cq: return } // Lop off the 32-bit peer/pipe ID. If absent, drop. if len(m.Header) < 4 { m.Free() continue } id := binary.BigEndian.Uint32(m.Header) m.Header = m.Header[4:] r.Lock() pe := r.eps[id] r.Unlock() if pe == nil { m.Free() continue } select { case pe.q <- m: default: // If our queue is full, we have no choice but to // throw it on the floor. This shoudn't happen, // since each partner should be running synchronously. // Devices are a different situation, and this could // lead to lossy behavior there. Initiators will // resend if this happens. Devices need to have deep // enough queues and be fast enough to avoid this. m.Free() } } }
func (x *resp) sender() { // This is pretty easy because we have only one peer at a time. // If the peer goes away, we'll just drop the message on the floor. defer x.w.Done() cq := x.sock.CloseChannel() sq := x.sock.SendChannel() for { var m *mangos.Message select { case m = <-sq: case <-cq: return } // Lop off the 32-bit peer/pipe ID. If absent, drop. if len(m.Header) < 4 { m.Free() continue } id := binary.BigEndian.Uint32(m.Header) m.Header = m.Header[4:] x.Lock() peer := x.peers[id] x.Unlock() if peer == nil { m.Free() continue } // Put it on the outbound queue select { case peer.q <- m: default: // Backpressure, drop it. m.Free() } } }
func (dt *devTest) SendHook(m *mangos.Message) bool { m.Body = append(m.Body, byte(dt.GetSend())) return dt.T.SendHook(m) }
func (x *bus) RecvHook(m *mangos.Message) bool { if !x.raw && len(m.Header) >= 4 { m.Header = m.Header[4:] } return true }
func benchmarkPair(t *testing.B, url string, size int) { if strings.HasPrefix(url, "ipc://") && runtime.GOOS == "windows" { t.Skip("IPC not supported on Windows") return } srvopts := make(map[string]interface{}) cliopts := make(map[string]interface{}) if strings.HasPrefix(url, "wss://") || strings.HasPrefix(url, "tls+tcp://") { srvopts[mangos.OptionTLSConfig] = srvCfg cliopts[mangos.OptionTLSConfig] = cliCfg } finish := make(chan struct{}) ready := make(chan struct{}) srvsock, err := pair.NewSocket() if err != nil || srvsock == nil { t.Errorf("Failed creating server socket: %v", err) return } all.AddTransports(srvsock) defer srvsock.Close() clisock, err := pair.NewSocket() if err != nil || clisock == nil { t.Errorf("Failed creating client socket: %v", err) return } all.AddTransports(clisock) defer clisock.Close() go func() { var err error var m *mangos.Message if err = srvsock.ListenOptions(url, srvopts); err != nil { t.Errorf("Server listen failed: %v", err) return } close(ready) for i := 0; i < t.N; i++ { if m, err = srvsock.RecvMsg(); err != nil { t.Errorf("Error receiving %d: %v", i, err) return } m.Free() } close(finish) }() <-ready if err = clisock.DialOptions(url, cliopts); err != nil { t.Errorf("Client dial failed: %v", err) return } time.Sleep(700 * time.Millisecond) t.ResetTimer() for i := 0; i < t.N; i++ { msg := mangos.NewMessage(size) if err = clisock.SendMsg(msg); err != nil { t.Errorf("Client send failed: %v", err) return } } <-finish t.StopTimer() if size > 128 { t.SetBytes(int64(size)) } }
func (rt *reqTest) SendHook(m *mangos.Message) bool { m.Body = append(m.Body, byte(rt.GetSend())) rt.tot = rt.GetSend() return rt.T.SendHook(m) }
func (pt *PushTest) SendHook(m *mangos.Message) bool { m.Body = append(m.Body, byte(pt.GetSend())) return pt.T.SendHook(m) }
func (st *surveyTest) SendHook(m *mangos.Message) bool { m.Body = m.Body[0:4] binary.BigEndian.PutUint32(m.Body, uint32(st.GetSend())) return st.T.SendHook(m) }