func Init() { draft.Init() timer_handler() RegisterDraftHandler("login", handle_update) RegisterDraftHandler("update", handle_update) RegisterDraftHandler("bid", handle_bid) RegisterDraftHandler("bid-more", handle_more_bid) RegisterDraftHandler("bidder", handle_bidder) RegisterDraftHandler("event", handle_event) RegisterDraftHandler("captains", handle_captains) RegisterDraftHandler("upcoming", handle_upcoming) RegisterDraftHandler("refresh", handle_refresh) RegisterDraftHandler("timer-end", handle_timer_end) RegisterDraftHandler("current-player", handle_current_player) // winner // final-ticks }
func handle_refresh(msg Message, room *DraftRoom) { draft.Init() Handle(Message{Type: "update"}) }