// Draw "Hello World" func Draw(gc draw2d.GraphicContext, text string) { // Draw a rounded rectangle using default colors draw2d.RoundRect(gc, 5, 5, 292, 205, 10, 10) gc.FillStroke() // Set the font luximbi.ttf gc.SetFontData(draw2d.FontData{ Name: "luxi", Family: draw2d.FontFamilyMono, Style: draw2d.FontStyleBold | draw2d.FontStyleItalic}) // Set the fill text color to black gc.SetFillColor(image.Black) gc.SetDPI(72) gc.SetFontSize(14) // Display Hello World gc.SetStrokeColor(color.NRGBA{0x33, 0xFF, 0x33, 0xFF}) gc.MoveTo(8, 0) gc.LineTo(8, 52) gc.LineTo(297, 52) gc.Stroke() gc.FillString(text) gc.FillStringAt(text, 8, 52) gc.Save() gc.SetFillColor(color.NRGBA{0xFF, 0x33, 0x33, 0xFF}) gc.SetStrokeColor(color.NRGBA{0xFF, 0x33, 0x33, 0xFF}) gc.Translate(145, 85) gc.StrokeStringAt(text, -50, 0) gc.Rotate(math.Pi / 4) gc.SetFillColor(color.NRGBA{0x33, 0x33, 0xFF, 0xFF}) gc.SetStrokeColor(color.NRGBA{0x33, 0x33, 0xFF, 0xFF}) gc.StrokeString(text) gc.Restore() }