示例#1
0
func NewMainWindow() (*MainWindow, error) {
	mw := new(MainWindow)

	if err := InitWindow(
		mw,
		nil,
		mainWindowWindowClass,
		win.WS_OVERLAPPEDWINDOW,
		win.WS_EX_CONTROLPARENT); err != nil {

		return nil, err
	}

	succeeded := false
	defer func() {
		if !succeeded {
			mw.Dispose()
		}
	}()

	mw.SetPersistent(true)

	var err error

	if mw.menu, err = newMenuBar(mw.hWnd); err != nil {
		return nil, err
	}
	if !win.SetMenu(mw.hWnd, mw.menu.hMenu) {
		return nil, lastError("SetMenu")
	}

	tb, err := NewToolBar(mw)
	if err != nil {
		return nil, err
	}
	mw.SetToolBar(tb)

	if mw.statusBar, err = NewStatusBar(mw); err != nil {
		return nil, err
	}
	mw.statusBar.parent = nil
	mw.Children().Remove(mw.statusBar)
	mw.statusBar.parent = mw
	win.SetParent(mw.statusBar.hWnd, mw.hWnd)
	mw.statusBar.visibleChangedPublisher.event.Attach(func() {
		mw.SetBounds(mw.Bounds())
	})

	// This forces display of focus rectangles, as soon as the user starts to type.
	mw.SendMessage(win.WM_CHANGEUISTATE, win.UIS_INITIALIZE, 0)

	succeeded = true

	return mw, nil
}
示例#2
0
文件: mainwindow.go 项目: joy999/walk
func NewMainWindowWithStyle(style, styleEx uint32) (*MainWindow, error) {
	mw := new(MainWindow)

	if style == 0 {
		style = win.WS_OVERLAPPEDWINDOW
	}

	if styleEx == 0 {
		styleEx = win.WS_EX_CONTROLPARENT
	}

	if err := InitWindow(
		mw,
		nil,
		mainWindowWindowClass,
		style,
		styleEx); err != nil {

		return nil, err
	}

	succeeded := false
	defer func() {
		if !succeeded {
			mw.Dispose()
		}
	}()

	mw.SetPersistent(true)

	var err error

	if mw.menu, err = newMenuBar(); err != nil {
		return nil, err
	}
	if !win.SetMenu(mw.hWnd, mw.menu.hMenu) {
		return nil, lastError("SetMenu")
	}

	if mw.toolBar, err = NewToolBar(mw); err != nil {
		return nil, err
	}
	mw.toolBar.parent = nil
	mw.Children().Remove(mw.toolBar)
	mw.toolBar.parent = mw
	win.SetParent(mw.toolBar.hWnd, mw.hWnd)

	if mw.statusBar, err = NewStatusBar(mw); err != nil {
		return nil, err
	}
	mw.statusBar.parent = nil
	mw.Children().Remove(mw.statusBar)
	mw.statusBar.parent = mw
	win.SetParent(mw.statusBar.hWnd, mw.hWnd)

	// This forces display of focus rectangles, as soon as the user starts to type.
	mw.SendMessage(win.WM_CHANGEUISTATE, win.UIS_INITIALIZE, 0)

	succeeded = true

	return mw, nil
}