func Build() *netdl.Network { net := netdl.NewNetwork("testsite") nSwitches, nodesPerSwitch := 4, 4 var _sw *netdl.PSwitch = nil for i := 0; i < nSwitches; i++ { sw := net.NewPSwitch(fmt.Sprintf("sw%d", i), 10000) for j := 0; j < nodesPerSwitch; j++ { pn := net.NewPNode(fmt.Sprintf("node%d", i*nSwitches+j)) net.NewPLink(sw, pn, fmt.Sprintf("sw%d_node%d", i, i*nSwitches+j), 1000, 0) } if _sw != nil { net.NewPLink(sw, sw, fmt.Sprintf("sw%d_sw%d", i, i-1), 10000, 0) } _sw = sw } return net }
func Build() *netdl.Network { net := netdl.NewNetwork("first") ra := net.NewRouter("ra", 100, 1) rb := net.NewRouter("rb", 100, 3) rc := net.NewRouter("rc", 100, 2) /*ra_rb := */ net.NewLink(ra, rb, "ra_rb", 100, 7) /*rb_rc := */ net.NewLink(rb, rc, "rb_rc", 100, 11) /*rc_ra := */ net.NewLink(rc, ra, "rc_ra", 100, 9) sa := net.NewSwitch("sa", 1000) sb := net.NewSwitch("sb", 1000) sc := net.NewSwitch("sc", 1000) a0 := net.NewComputer("a0") a1 := net.NewComputer("a1") net.NewLink(ra, sa, "ra_sa", 1000, 0) net.NewLink(a0, sa, "a0_sa", 1000, 0) net.NewLink(a1, sa, "a1_sa", 1000, 0) b0 := net.NewComputer("b0") b1 := net.NewComputer("b1") net.NewLink(rb, sb, "rb_sb", 1000, 0) net.NewLink(b0, sb, "b0_sb", 1000, 0) net.NewLink(b1, sb, "b1_sb", 1000, 0) c0 := net.NewComputer("c0") c1 := net.NewComputer("c1") net.NewLink(rc, sc, "rc_sc", 1000, 0) net.NewLink(c0, sc, "b0_sc", 1000, 0) net.NewLink(c1, sc, "c1_sc", 1000, 0) return net }