func (d *clusterDB) Lua(cmd string, numKeys int, args ...interface{}) *redis.Resp { key, err := redis.KeyFromArgs(args) if err != nil { return redis.NewResp(err) } c, err := d.GetForKey(key) if err != nil { return redis.NewResp(err) } defer d.Put(c) return luaHelper(c, cmd, numKeys, args...) }
// Cmd performs the given command on the correct cluster node and gives back the // command's reply. The command *must* have a key parameter (i.e. len(args) >= // 1). If any MOVED or ASK errors are returned they will be transparently // handled by this method. func (c *Cluster) Cmd(cmd string, args ...interface{}) *redis.Resp { if len(args) < 1 { return errorResp(ErrBadCmdNoKey) } key, err := redis.KeyFromArgs(args) if err != nil { return errorResp(err) } client, err := c.getConn(key, "") if err != nil { return errorResp(err) } return c.clientCmd(client, cmd, args, false, nil, false) }
// LuaEval calls EVAL on the given Cmder for the given script, passing the key // count and argument list in as well. See http://redis.io/commands/eval for // more on how EVAL works and for the meaning of the keys argument. // // LuaEval will automatically try to call EVALSHA first in order to preserve // bandwidth, and only falls back on EVAL if the script has never been used // before. // // This method works with any of the Cmder's implemented in radix.v2, including // Client, Pool, and Cluster. // // r := util.LuaEval(c, `return redis.call('GET', KEYS[1])`, 1, "foo") // func LuaEval(c Cmder, script string, keys int, args ...interface{}) *redis.Resp { mainKey, _ := redis.KeyFromArgs(args...) sumRaw := sha1.Sum([]byte(script)) sum := hex.EncodeToString(sumRaw[:]) var r *redis.Resp if err := withClientForKey(c, mainKey, func(cc Cmder) { r = c.Cmd("EVALSHA", sum, keys, args) if r.Err != nil && strings.HasPrefix(r.Err.Error(), "NOSCRIPT") { r = c.Cmd("EVAL", script, keys, args) } }); err != nil { return redis.NewResp(err) } return r }