// TODO - think again if this is needed // GetEncodedBlockLen - wrapper around erasure function with the same name func (e encoder) GetEncodedBlockLen(dataLength int) (int, *probe.Error) { if dataLength <= 0 { return 0, probe.NewError(InvalidArgument{}) } return encoding.GetEncodedBlockLen(dataLength, e.k), nil }
// TODO - think again if this is needed // GetEncodedBlockLen - wrapper around erasure function with the same name func (e encoder) GetEncodedBlockLen(dataLength int) (int, error) { if dataLength <= 0 { return 0, iodine.New(InvalidArgument{}, nil) } return encoding.GetEncodedBlockLen(dataLength, e.k), nil }