func main() { app.Main(func(a app.App) { nsRoot := "/" + net.DetermineNamespaceRoot() log.Printf("Using v23.namespace.root=%s", nsRoot) engine.NewEngine( config.Chatty, net.NewV23Manager( config.Chatty, config.RootName, false, nsRoot), ).Run(a) }) }
func main() { if len(os.Args) < 2 { fmt.Println("need args") return } nsRoot := "/" + net.DetermineNamespaceRoot() log.Printf("Using v23.namespace.root=%s", nsRoot) nm := net.NewV23Manager( config.Chatty, config.RootName, true, nsRoot) chReady := nm.GetReady() select { case <-time.After(5 * time.Second): log.Printf("Ready loop timed out.\n") return case ready := <-chReady: if !ready { log.Printf("Seem unable to start NM.\n") return } } nm.JoinGame(nil) if config.Chatty { log.Printf("NM now running.\n") } switch os.Args[1] { case "list": nm.List() case "mc": if len(os.Args[2]) > 0 { nm.DoMasterCommand(os.Args[2]) } else { log.Println("Don't understand mc arg") } case "quit": id, _ := strconv.Atoi(os.Args[2]) nm.Quit(id) case "fire": count, _ := strconv.Atoi(os.Args[2]) nm.FireBall(count) case "pause": x, _ := strconv.ParseFloat(os.Args[2], 32) pd := float32(x) nm.SetPauseDuration(pd) case "gravity": x, _ := strconv.ParseFloat(os.Args[2], 32) g := float32(x) nm.SetGravity(g) default: log.Printf("Don't understand: %s\n", os.Args[1]) } }