// IR reads device change request from CN socket. func (request *DeviceChangeRequest) ReadNodeRequest(reader io.Reader) (read int64, err error) { bytesRead, err := common.ExpectHeader(reader, HeaderNodeDeviceChange) read += bytesRead if err != nil { return } bytesRead, err = common.ReadUUID(reader, &request.MessageId) read += bytesRead if err != nil { return } bytesRead, err = common.ReadDevice(reader, &request.Current) read += bytesRead if err != nil { return } bytesRead, err = common.ReadDevice(reader, &request.Previous) read += bytesRead if err != nil { return } bytesRead, err = common.ReadString(reader, &request.ServiceName) read += bytesRead if err != nil { return } return }
func (request *DeviceList) ReadNodeRequest(reader io.Reader) (read int64, err error) { bytesRead, err := common.ExpectHeader(reader, HeaderNodeDeviceList) read += bytesRead if err != nil { return } var length int bytesRead, err = common.ReadInt(reader, &length) read += bytesRead if err != nil { return } devices := make([]common.Device, length) for index := 0; index < length; index++ { device := new(common.Device) bytesRead, err = common.ReadDevice(reader, device) read += bytesRead if err != nil { return } devices[index] = *device } request.Devices = devices return }
func (request *ConnChange) ReadNodeRequest(reader io.Reader) (read int64, err error) { bytesRead, err := common.ExpectHeader(reader, HeaderNodeConnChange) read += bytesRead if err != nil { return } bytesRead, err = common.ReadDevice(reader, &request.DeviceId) read += bytesRead if err != nil { return } bytesRead, err = common.ReadInt(reader, &request.Change) read += bytesRead if err != nil { return } return }
// OR reads delivery request from Service socket. func (request *DeliverRequest) ReadServiceRequest(reader io.Reader) (read int64, err error) { bytesRead, err := common.ExpectHeader(reader, HeaderServiceDeliver) read += bytesRead if err != nil { return } bytesRead, err = common.ReadUUID(reader, &request.MessageId) read += bytesRead if err != nil { return } bytesRead, err = common.ReadDevice(reader, &request.DeviceId) read += bytesRead if err != nil { return } bytesRead, err = common.ReadString(reader, &request.Data) read += bytesRead if err != nil { return } return }