// getConn is used to get a connection from the pool func (n *NetworkTransport) getConn(target string) (*netConn, error) { // Check for a pooled conn if conn := n.getPooledConn(target); conn != nil { return conn, nil } // Dial a new connection conn, err := n.stream.Dial(target, n.timeout) if err != nil { return nil, err } // Wrap the conn netConn := &netConn{ target: target, conn: conn, r: bufio.NewReader(conn), w: bufio.NewWriter(conn), } // Setup encoder/decoders netConn.dec = codec.NewDecoder(netConn.r, &codec.MsgpackHandle{}) netConn.enc = codec.NewEncoder(netConn.w, &codec.MsgpackHandle{}) // Done return netConn, nil }
func (m *MockFSM) Restore(inp io.ReadCloser) error { m.Lock() defer m.Unlock() defer inp.Close() hd := codec.MsgpackHandle{} dec := codec.NewDecoder(inp, &hd) m.logs = nil return dec.Decode(&m.logs) }
// handleConn is used to handle an inbound connection for its lifespan func (n *NetworkTransport) handleConn(conn net.Conn) { defer conn.Close() r := bufio.NewReader(conn) w := bufio.NewWriter(conn) dec := codec.NewDecoder(r, &codec.MsgpackHandle{}) enc := codec.NewEncoder(w, &codec.MsgpackHandle{}) for { if err := n.handleCommand(r, dec, enc); err != nil { if err != io.EOF { n.logger.Printf("[ERR] raft-net: Failed to decode incoming command: %v", err) } return } if err := w.Flush(); err != nil { n.logger.Printf("[ERR] raft-net: Failed to flush response: %v", err) return } } }
// Decode reverses the encode operation on a byte slice input func decodeMsgPack(buf []byte, out interface{}) error { r := bytes.NewBuffer(buf) hd := codec.MsgpackHandle{} dec := codec.NewDecoder(r, &hd) return dec.Decode(out) }