// Tick constructs a ticker with interval, and calls the given ProcessFunc every // time the ticker fires. // This is sequentially rate limited, only one call will be in-flight at a time. // // p := periodicproc.Tick(time.Second, func(proc goprocess.Process) { // fmt.Println("fire!") // }) // // <-time.After(3 * time.Second) // p.Close() // // // Output: // // fire! // // fire! // // fire! func Tick(interval time.Duration, procfunc gp.ProcessFunc) gp.Process { return gp.Go(func(proc gp.Process) { ticker := time.NewTicker(interval) callOnTicker(ticker.C, procfunc)(proc) ticker.Stop() }) }
// EveryGo calls the given ProcessFunc at periodic intervals. Internally, it uses // <-time.After(interval) // This is not rate limited, multiple calls could be in-flight at the same time. func EveryGo(interval time.Duration, procfunc gp.ProcessFunc) gp.Process { return gp.Go(func(proc gp.Process) { for { select { case <-time.After(interval): proc.Go(procfunc) case <-proc.Closing(): // we're told to close return } } }) }
// OnSignalGo calls the given ProcessFunc every time the signal fires. // This is not rate limited, multiple calls could be in-flight at the same time. // // sig := make(chan struct{}) // p := periodicproc.OnSignalGo(sig, func(proc goprocess.Process) { // fmt.Println("fire!") // <-time.After(time.Second) // wont block execution // }) // // sig<- struct{} // sig<- struct{} // sig<- struct{} // // // Output: // // fire! // // fire! // // fire! func OnSignalGo(sig <-chan struct{}, procfunc gp.ProcessFunc) gp.Process { return gp.Go(func(proc gp.Process) { for { select { case <-sig: proc.Go(procfunc) case <-proc.Closing(): // we're told to close return } } }) }
// Every calls the given ProcessFunc at periodic intervals. Internally, it uses // <-time.After(interval), so it will have the behavior of waiting _at least_ // interval in between calls. If you'd prefer the time.Ticker behavior, use // periodicproc.Tick instead. // This is sequentially rate limited, only one call will be in-flight at a time. func Every(interval time.Duration, procfunc gp.ProcessFunc) gp.Process { return gp.Go(func(proc gp.Process) { for { select { case <-time.After(interval): select { case <-proc.Go(procfunc).Closed(): // spin it out as a child, and wait till it's done. case <-proc.Closing(): // we're told to close return } case <-proc.Closing(): // we're told to close return } } }) }
// OnSignal calls the given ProcessFunc every time the signal fires, and waits for it to exit. // This is sequentially rate limited, only one call will be in-flight at a time. // // sig := make(chan struct{}) // p := periodicproc.OnSignal(sig, func(proc goprocess.Process) { // fmt.Println("fire!") // <-time.After(time.Second) // delays sequential execution by 1 second // }) // // sig<- struct{} // sig<- struct{} // sig<- struct{} // // // Output: // // fire! // // fire! // // fire! func OnSignal(sig <-chan struct{}, procfunc gp.ProcessFunc) gp.Process { return gp.Go(func(proc gp.Process) { for { select { case <-sig: select { case <-proc.Go(procfunc).Closed(): // spin it out as a child, and wait till it's done. case <-proc.Closing(): // we're told to close return } case <-proc.Closing(): // we're told to close return } } }) }
// TickerGo calls the given ProcessFunc every time the ticker fires. // This is not rate limited, multiple calls could be in-flight at the same time. func TickerGo(ticker <-chan time.Time, procfunc gp.ProcessFunc) gp.Process { return gp.Go(goCallOnTicker(ticker, procfunc)) }