// Dispose releases the operating system resources associated with the Icon. func (i *Icon) Dispose() error { if i.isStock || i.hIcon == 0 { return nil } if !win.DestroyIcon(i.hIcon) { return errors.New("DestroyIcon") } i.hIcon = 0 return nil }
func (i *Icon) Destroy() bool { return win.DestroyIcon(i.hIcon) }