func (d *Dumb) QueueNextEvent(event signal.Event) { item, err := queue.NewBasicTBQueueItem(event, d.Interval, d.Interval) if err != nil { panic(log.Critical(err)) } d.queue.Enqueue(item) }
func (r *Random) QueueNextEvent(event signal.Event) { minInterval := r.MinInterval maxInterval := r.MaxInterval _, prioritized := r.PrioritizedEntities[event.EntityID()] if prioritized { // FIXME: magic coefficient for prioritizing (decrease intervals) minInterval = time.Duration(float64(minInterval) * 0.8) maxInterval = time.Duration(float64(maxInterval) * 0.8) } item, err := queue.NewBasicTBQueueItem(event, minInterval, maxInterval) if err != nil { panic(log.Critical(err)) } r.queue.Enqueue(item) }