func LoadModules(tg *telegram.Telegram, config map[string]interface{}) (types.CommandMap, types.Command) { modules := parseModules(config["modules"].(map[string]interface{})) ret := make(types.CommandMap) def := types.Command{} // Help if d := help.Setup(tg, config, modules, &ret); d.Processor != nil { def = d } // Misc if d := misc.Setup(tg, config, modules, &ret); d.Processor != nil { def = d } // Scholar if d := scholar.Setup(tg, config, modules, &ret); d.Processor != nil { def = d } // Chinese if d := chinese.Setup(tg, config, modules, &ret); d.Processor != nil { def = d } // Script if d := script.Setup(tg, config, modules, &ret); d.Processor != nil { def = d } return ret, def }
func LoadModules(tg *telegram.Telegram, config map[string]interface{}) (types.CommandMap, types.Command) { modules := parseModules(config["modules"].(map[string]interface{})) ret := make(types.CommandMap) def := types.Command{} // Help if d := help.Setup(tg, config, modules, &ret); d.Processor != nil { def = d } // Misc if d := misc.Setup(tg, config, modules, &ret); d.Processor != nil { def = d } // Scholar if d := scholar.Setup(tg, config, modules, &ret); d.Processor != nil { def = d } // Chinese if d := chinese.Setup(tg, config, modules, &ret); d.Processor != nil { def = d } // Script if d := script.Setup(tg, config, modules, &ret); d.Processor != nil { def = d } // Pictures if d := pictures.Setup(tg, config, modules, &ret); d.Processor != nil { def = d } // Barcode if d := barcode.Setup(tg, config, modules, &ret); d.Processor != nil { def = d } // Blackgun if d := blackgun.Setup(tg, config, modules, &ret); d.Processor != nil { def = d } // Load Channels gank.Init(tg, modules, config) return ret, def }