func ListenToEvents() { clients := make([]*events.SomeSocket, 0, 1024) clientsCounter := 0 for { select { case newVoteEvent := <-*events.GetNewVoteChan(): for _, client := range clients { client.NewVoteEvent <- &newVoteEvent } case voteUpdateEvent := <-*events.GetVoteUpdateChan(): for _, client := range clients { client.VoteUpdEvent <- &voteUpdateEvent } case newSocketEvent := <-*events.GetNewSocketsChan(): clientsCounter++ newSocketEvent.Socket.Id = strconv.Itoa(clientsCounter) clients = append(clients, newSocketEvent.Socket) case socketClosedEvent := <-*events.GetClosedSocketsChan(): id := socketClosedEvent.Socket.Id index := 0 for i, socket := range clients { if socket.Id == id { index = i } } clients = append(clients[:index], clients[index+1:]...) } } }
func ListenAndServer(host string, ns *notification.Sender, dbconn string) { notificationSender = ns dbConnectionAddress = dbconn l, err := net.Listen("tcp", host) if err != nil { log.Error.Printf("TcpSocket Error listening: %s\n", err.Error()) os.Exit(1) } defer l.Close() defer close(*events.GetNewVoteChan()) defer close(*events.GetVoteUpdateChan()) defer close(*events.GetNewSocketsChan()) defer close(*events.GetClosedSocketsChan()) go ListenToEvents() for { conn, err := l.Accept() if err != nil { log.Error.Printf("TcpSocket Error accepting: %s\n", err.Error()) os.Exit(1) } go handleNewConnection(conn) } }
func ListenAndServer(host string, ns *notification.Sender) { notificationSender = ns l, err := net.Listen("tcp", host) if err != nil { log.Println("TcpSocket Error listening:", err.Error()) os.Exit(1) } println("Starting tcp server...") defer l.Close() defer close(*events.GetNewVoteChan()) defer close(*events.GetVoteUpdateChan()) defer close(*events.GetNewSocketsChan()) defer close(*events.GetClosedSocketsChan()) go ListenToEvents() for { conn, err := l.Accept() if err != nil { log.Println("TcpSocket Error accepting: ", err.Error()) os.Exit(1) } go HandleNewConnection(conn) } }
func ListenToEvents() { funcPrefix := "Processing socket managing events" log.Debug.Printf("%s: start\n", funcPrefix) defer log.Debug.Printf("%s: end\n", funcPrefix) clients := make([]*events.SomeSocket, 0, 1024) clientsCounter := 0 for { select { case newVoteEvent := <-*events.GetNewVoteChan(): log.Debug.Printf("%s: handling vote create event\n", funcPrefix) for _, client := range clients { client.NewVoteEvent <- &newVoteEvent } case voteUpdateEvent := <-*events.GetVoteUpdateChan(): log.Debug.Printf("%s: handling vote update event\n", funcPrefix) for _, client := range clients { client.VoteUpdEvent <- &voteUpdateEvent } case newSocketEvent := <-*events.GetNewSocketsChan(): log.Debug.Printf("%s: handling socket connection create event\n", funcPrefix) clientsCounter++ newSocketEvent.Socket.Id = strconv.Itoa(clientsCounter) clients = append(clients, newSocketEvent.Socket) case socketClosedEvent := <-*events.GetClosedSocketsChan(): log.Debug.Printf("%s: handling socket connection close event\n", funcPrefix) id := socketClosedEvent.Socket.Id index := 0 for i, socket := range clients { if socket.Id == id { index = i } } clients = append(clients[:index], clients[index+1:]...) } } }
func ConnectionClosed(s *TcpSocket) { *events.GetClosedSocketsChan() <- events.SocketClosedEvent{&s.SomeSocket} s.SomeSocket.CloseEvent <- &events.SocketClosedEvent{&s.SomeSocket} }