func (self *Pump) Start(allowCrossDomain bool) { r := mux.NewRouter() r.HandleFunc("/subscribe/{event}", func(resp http.ResponseWriter, req *http.Request) { vars := mux.Vars(req) event := vars["event"] self.runMsger(event, resp, allowCrossDomain) // Done. log.Println("Finished HTTP request at ", req.URL.Path) }) r.HandleFunc("/subscribe/{event}/{id:[0-9]}+", func(resp http.ResponseWriter, req *http.Request) { vars := mux.Vars(req) event := vars["event"] eventId := vars["id"] msgerName := fmt.Sprintf("%v.%v", event, eventId) self.runMsger(msgerName, resp, allowCrossDomain) // Done. log.Println("Finished HTTP request at ", req.URL.Path) }) r.HandleFunc("/publish/{event}", func(resp http.ResponseWriter, req *http.Request) { vars := mux.Vars(req) name := vars["event"] var msger *messenger.Messenger if self.msgers[name] == nil { msger = messenger.New(name) self.RegisterMessenger(name, msger) log.Println("SNS endpoint: listening /publish/" + msger.Name()) log.Println("SSE endpoint: listening /subscribe/" + msger.Name()) } else { msger = self.msgers[name] } n := sns.NewFromRequest(req) msger.SendMessage(n.Message) }) log.Println("HTTP server port " + self.port) http.ListenAndServe(self.port, r) }
func (self *Pump) runMsger(msgerName string, resp http.ResponseWriter, allowCrossDomain bool) { var msger *messenger.Messenger if self.msgers[msgerName] == nil { msger = messenger.New(msgerName) self.RegisterMessenger(msgerName, msger) // TODO: fix display format to subscribe/events/id log.Println("SSE endpoint: listening /subscribe/" + msger.Name()) } else { msger = self.msgers[msgerName] } go self.subscribeRedis(msgerName, msger) // Make sure that the writer supports flushing. // f, ok := resp.(http.Flusher) if !ok { http.Error(resp, "Streaming unsupported", http.StatusInternalServerError) return } c, ok := resp.(http.CloseNotifier) if !ok { http.Error(resp, "Close notification unsupported", http.StatusInternalServerError) return } closer := c.CloseNotify() // Create a new channel, over which the broker can // send self client messages. messageChan := make(chan string) // Add self client to the map of those that should // receive updates msger.AddClient(messageChan) // Remove self client from the map of attached clients // when `EventHandler` exits. defer func() { msger.RemoveClient(messageChan) }() // Set the headers related to event streaming. resp.Header().Set("Content-Type", "text/event-stream") resp.Header().Set("Cache-Control", "no-cache") resp.Header().Set("Connection", "keep-alive") if allowCrossDomain { resp.Header().Set("Access-Control-Allow-Origin", "*") } // Use the CloseNotifier interface // https://code.google.com/p/go/source/detail?name=3292433291b2 // // NOTE: we could loop endlessly; however, then you // could not easily detect clients that dettach and the // server would continue to send them messages long after // they're gone due to the "keep-alive" header. One of // the nifty aspects of SSE is that clients automatically // reconnect when they lose their connection. // for { select { case msg := <-messageChan: fmt.Fprintf(resp, "data: %s\n\n", msg) f.Flush() case <-closer: log.Println("Closing connection") return } } }