func newSawmill(name string) *Sawmill { smlog.Trace() defer smlog.Untrace() smlog.DebugVar("name", name) return &Sawmill{ name: name, buffered: true, buffer: stringbuffer.NewStringBuffer(), outputs: []io.WriteCloser{os.Stdout}, } }
const VERSION = "v0.1" type Sawmill struct { name string buffered bool buffer *stringbuffer.StringBuffer outputs []io.WriteCloser indent int debug bool } var sawmills = make(map[string]*Sawmill) var smlog = &Sawmill{ name: "sawmill", buffered: true, buffer: stringbuffer.NewStringBuffer(), outputs: []io.WriteCloser{os.Stdout}, } func init() { sawmills["root"] = newSawmill(path.Base(os.Args[0])) sawmills["_sawmill"] = smlog if DEBUG { smlog.DebugOn() } smlog.Debug("Sawmill library", VERSION) } func RootSawmill() *Sawmill { smlog.Trace() defer smlog.Untrace()