func main() { flag.Parse() players := make([]barbu.Player, 4) for i := range players { var err error players[i], err = barbu.MakeAiPlayer(fmt.Sprintf("%d.out", i), *player_names[i]) if err != nil { fmt.Printf("Unable to make player '%s': %v\n", *player_names[i], err) return } } barbu.RunGames(players, *seed, *game, *num_games, *all_perms) }
func connectAsHost(addr string, port int, name, game string) { raddr, err := net.ResolveTCPAddr("tcp", fmt.Sprintf("%s:%d", addr, port)) if err != nil { fmt.Printf("Unable to resolve server address: %v\n", err) return } conn, err := net.DialTCP("tcp", nil, raddr) if err != nil { fmt.Printf("Unable to connect to server: %v\n", err) return } fmt.Printf("A\n") name_line := make([]byte, 32) for i := range name_line { name_line[i] = ' ' } copy(name_line, name) fmt.Printf("Sending '%s': %d\n", name_line, len(name_line)) _, err = conn.Write(name_line) if err != nil { fmt.Printf("Failed to host game: %v\n", err) return } fmt.Printf("B\n") players, closer := makePlayers(conn) err = barbu.RunGames(players, 0, game, 1, false) closer.Close() if err != nil { fmt.Printf("Error running games: %v\n", err) return } fmt.Printf("D\n") // players[0].Stdin().Write([]byte("RAWR!!!")) fmt.Printf("E\n") return }