func (a *App) zset_rank(key []byte, member []byte, reverse bool) (int64, error) { k := encode_zset_key(key, member) if v, err := a.db.Get(k); err != nil { return 0, err } else if v == nil { return -1, nil } else { if s, err := Int64(v, err); err != nil { return 0, err } else { var it *leveldb.Iterator sk := encode_zscore_key(key, member, s) if !reverse { minKey := encode_start_zscore_key(key, MinScore) it = a.db.Iterator(minKey, sk, leveldb.RangeClose, 0, -1) } else { maxKey := encode_stop_zscore_key(key, MaxScore) it = a.db.RevIterator(sk, maxKey, leveldb.RangeClose, 0, -1) } var lastKey []byte = nil var n int64 = 0 for ; it.Valid(); it.Next() { n++ lastKey = it.Key() } it.Close() if _, m, _, err := decode_zscore_key(lastKey); err == nil && bytes.Equal(m, member) { n-- return n, nil } } } return -1, nil }