func luaPushError(l *lua.State, msg string) { l.NewTable() l.PushString("err") err := l.NewError(msg) l.PushString(err.Error()) l.SetTable(-3) }
func luaReturnSingleFieldTable(l *lua.State, filed string) int { if l.GetTop() != 1 || l.Type(-1) != lua.LUA_TSTRING { luaPushError(l, "wrong number or type of arguments") return 1 } l.NewTable() l.PushString(filed) l.PushValue(-3) l.SetTable(-3) return 1 }