示例#1
0
// Draw the droid on a certain position.
func Draw(gc draw2d.GraphicContext, x, y float64) {
	// set the fill and stroke color of the droid
	gc.SetFillColor(color.RGBA{0x44, 0xff, 0x44, 0xff})
	gc.SetStrokeColor(color.RGBA{0x44, 0x44, 0x44, 0xff})

	// set line properties
	gc.SetLineCap(draw2d.RoundCap)
	gc.SetLineWidth(5)

	// head
	gc.MoveTo(x+30, y+70)
	gc.ArcTo(x+80, y+70, 50, 50, 180*(math.Pi/180), 180*(math.Pi/180))
	gc.Close()
	gc.FillStroke()
	gc.MoveTo(x+60, y+25)
	gc.LineTo(x+50, y+10)
	gc.MoveTo(x+100, y+25)
	gc.LineTo(x+110, y+10)
	gc.Stroke()

	// left eye
	draw2dkit.Circle(gc, x+60, y+45, 5)
	gc.FillStroke()

	// right eye
	draw2dkit.Circle(gc, x+100, y+45, 5)
	gc.FillStroke()

	// body
	draw2dkit.RoundedRectangle(gc, x+30, y+75, x+30+100, y+75+90, 10, 10)
	gc.FillStroke()
	draw2dkit.Rectangle(gc, x+30, y+75, x+30+100, y+75+80)
	gc.FillStroke()

	// left arm
	draw2dkit.RoundedRectangle(gc, x+5, y+80, x+5+20, y+80+70, 10, 10)
	gc.FillStroke()

	// right arm
	draw2dkit.RoundedRectangle(gc, x+135, y+80, x+135+20, y+80+70, 10, 10)
	gc.FillStroke()

	// left leg
	draw2dkit.RoundedRectangle(gc, x+50, y+150, x+50+20, y+150+50, 10, 10)
	gc.FillStroke()

	// right leg
	draw2dkit.RoundedRectangle(gc, x+90, y+150, x+90+20, y+150+50, 10, 10)
	gc.FillStroke()
}