// Plot implements the plot.Plotter interface. func (b *BarChart) Plot(c draw.Canvas, plt *plot.Plot) { trX, trY := plt.Transforms(&c) for i, ht := range b.Values { x := b.XMin + float64(i) xmin := trX(float64(x)) if !c.ContainsX(xmin) { continue } xmin = xmin - b.Width/2 + b.Offset xmax := xmin + b.Width bottom := b.stackedOn.BarHeight(i) ymin := trY(bottom) ymax := trY(bottom + ht) pts := []draw.Point{ {xmin, ymin}, {xmin, ymax}, {xmax, ymax}, {xmax, ymin}, } poly := c.ClipPolygonY(pts) c.FillPolygon(b.Color, poly) pts = append(pts, draw.Point{xmin, ymin}) outline := c.ClipLinesY(pts) c.StrokeLines(b.LineStyle, outline...) } }
// DataCanvas returns a new draw.Canvas that // is the subset of the given draw area into which // the plot data will be drawn. func (p *Plot) DataCanvas(da draw.Canvas) draw.Canvas { if p.Title.Text != "" { da.Max.Y -= p.Title.Height(p.Title.Text) - p.Title.Font.Extents().Descent da.Max.Y -= p.Title.Padding } p.X.sanitizeRange() x := horizontalAxis{p.X} p.Y.sanitizeRange() y := verticalAxis{p.Y} return padY(p, padX(p, da.Crop(y.size(), x.size(), 0, 0))) }
// Plot implements the Plotter interface, drawing a line // that connects each point in the Line. func (f *Function) Plot(c draw.Canvas, p *plot.Plot) { trX, trY := p.Transforms(&c) d := (p.X.Max - p.X.Min) / float64(f.Samples-1) line := make([]draw.Point, f.Samples) for i := range line { x := p.X.Min + float64(i)*d line[i].X = trX(x) line[i].Y = trY(f.F(x)) } c.StrokeLines(f.LineStyle, c.ClipLinesXY(line)...) }
// Plot implements the Plotter interface, drawing labels. func (e *XErrorBars) Plot(c draw.Canvas, p *plot.Plot) { trX, trY := p.Transforms(&c) for i, err := range e.XErrors { y := trY(e.XYs[i].Y) xlow := trX(e.XYs[i].X - math.Abs(err.Low)) xhigh := trX(e.XYs[i].X + math.Abs(err.High)) bar := c.ClipLinesX([]draw.Point{{xlow, y}, {xhigh, y}}) c.StrokeLines(e.LineStyle, bar...) e.drawCap(&c, xlow, y) e.drawCap(&c, xhigh, y) } }
// Plot implements the Plotter interface, drawing labels. func (e *YErrorBars) Plot(c draw.Canvas, p *plot.Plot) { trX, trY := p.Transforms(&c) for i, err := range e.YErrors { x := trX(e.XYs[i].X) ylow := trY(e.XYs[i].Y - math.Abs(err.Low)) yhigh := trY(e.XYs[i].Y + math.Abs(err.High)) bar := c.ClipLinesY([]draw.Point{{x, ylow}, {x, yhigh}}) c.StrokeLines(e.LineStyle, bar...) e.drawCap(&c, x, ylow) e.drawCap(&c, x, yhigh) } }
// Plot implements the Plotter interface, drawing labels. func (l *Labels) Plot(c draw.Canvas, p *plot.Plot) { trX, trY := p.Transforms(&c) for i, label := range l.Labels { x := trX(l.XYs[i].X) y := trY(l.XYs[i].Y) if !c.Contains(draw.Point{x, y}) { continue } x += l.XOffset y += l.YOffset c.FillText(l.TextStyle, x, y, l.XAlign, l.YAlign, label) } }
// leftMost returns the left-most GlyphBox. func leftMost(c *draw.Canvas, boxes []GlyphBox) GlyphBox { minx := c.Min.X l := GlyphBox{} for _, b := range boxes { if b.Size().X <= 0 { continue } if x := c.X(b.X) + b.Min.X; x < minx && b.X >= 0 { minx = x l = b } } return l }
// rightMost returns the right-most GlyphBox. func rightMost(c *draw.Canvas, boxes []GlyphBox) GlyphBox { maxx := c.Max.X r := GlyphBox{X: 1} for _, b := range boxes { if b.Size().X <= 0 { continue } if x := c.X(b.X) + b.Min.X + b.Size().X; x > maxx && b.X <= 1 { maxx = x r = b } } return r }
// bottomMost returns the bottom-most GlyphBox. func bottomMost(c *draw.Canvas, boxes []GlyphBox) GlyphBox { miny := c.Min.Y l := GlyphBox{} for _, b := range boxes { if b.Size().Y <= 0 { continue } if y := c.Y(b.Y) + b.Min.Y; y < miny && b.Y >= 0 { miny = y l = b } } return l }
// topMost returns the top-most GlyphBox. func topMost(c *draw.Canvas, boxes []GlyphBox) GlyphBox { maxy := c.Max.Y t := GlyphBox{Y: 1} for _, b := range boxes { if b.Size().Y <= 0 { continue } if y := c.Y(b.Y) + b.Min.Y + b.Size().Y; y > maxy && b.Y <= 1 { maxy = y t = b } } return t }
// Plot implements the plot.Plotter interface. func (g *Grid) Plot(c draw.Canvas, plt *plot.Plot) { trX, trY := plt.Transforms(&c) if g.Vertical.Color == nil { goto horiz } for _, tk := range plt.X.Tick.Marker.Ticks(plt.X.Min, plt.X.Max) { if tk.IsMinor() { continue } x := trX(tk.Value) c.StrokeLine2(g.Vertical, x, c.Min.Y, x, c.Min.Y+c.Size().Y) } horiz: if g.Horizontal.Color == nil { return } for _, tk := range plt.Y.Tick.Marker.Ticks(plt.Y.Min, plt.Y.Max) { if tk.IsMinor() { continue } y := trY(tk.Value) c.StrokeLine2(g.Horizontal, c.Min.X, y, c.Min.X+c.Size().X, y) } }
// DrawGlyphBoxes draws red outlines around the plot's // GlyphBoxes. This is intended for debugging. func (p *Plot) DrawGlyphBoxes(c *draw.Canvas) { c.SetColor(color.RGBA{R: 255, A: 255}) for _, b := range p.GlyphBoxes(p) { b.Rectangle.Min.X += c.X(b.X) b.Rectangle.Min.Y += c.Y(b.Y) c.Stroke(b.Rectangle.Path()) } }
func (b *BarChart) Thumbnail(c *draw.Canvas) { pts := []draw.Point{ {c.Min.X, c.Min.Y}, {c.Min.X, c.Max.Y}, {c.Max.X, c.Max.Y}, {c.Max.X, c.Min.Y}, } poly := c.ClipPolygonY(pts) c.FillPolygon(b.Color, poly) pts = append(pts, draw.Point{c.Min.X, c.Min.Y}) outline := c.ClipLinesY(pts) c.StrokeLines(b.LineStyle, outline...) }
// Plot implements the Plot method of the plot.Plotter interface. func (h *Contour) Plot(c draw.Canvas, plt *plot.Plot) { if naive { h.naivePlot(c, plt) return } var pal []color.Color if h.Palette != nil { pal = h.Palette.Colors() } trX, trY := plt.Transforms(&c) // Collate contour paths and draw them. // // The alternative naive approach is to draw each line segment as // conrec returns it. The integrated path approach allows graphical // optimisations and is necessary for contour fill shading. cp := contourPaths(h.GridXYZ, h.Levels, trX, trY) // ps is a palette scaling factor to scale the palette uniformly // across the given levels. This enables a discordance between the // number of colours and the number of levels. Sorting is not // necessary since contourPaths sorts the levels as a side effect. ps := float64(len(pal)-1) / (h.Levels[len(h.Levels)-1] - h.Levels[0]) if len(h.Levels) == 1 { ps = 0 } for i, z := range h.Levels { if math.IsNaN(z) { continue } for _, pa := range cp[z] { if isLoop(pa) { pa.Close() } style := h.LineStyles[i%len(h.LineStyles)] var col color.Color switch { case z < h.Min: col = h.Underflow case z > h.Max: col = h.Overflow case len(pal) == 0: col = style.Color default: col = pal[int((z-h.Levels[0])*ps+0.5)] // Apply palette scaling. } if col != nil && style.Width != 0 { c.SetLineStyle(style) c.SetColor(col) c.Stroke(pa) } } } }
// Plot implements the Plotter interface, drawing a line // that connects each point in the Line. func (h *Histogram) Plot(c draw.Canvas, p *plot.Plot) { trX, trY := p.Transforms(&c) for _, bin := range h.Bins { pts := []draw.Point{ {trX(bin.Min), trY(0)}, {trX(bin.Max), trY(0)}, {trX(bin.Max), trY(bin.Weight)}, {trX(bin.Min), trY(bin.Weight)}, } if h.FillColor != nil { c.FillPolygon(h.FillColor, c.ClipPolygonXY(pts)) } pts = append(pts, draw.Point{trX(bin.Min), trY(0)}) c.StrokeLines(h.LineStyle, c.ClipLinesXY(pts)...) } }
// Thumbnail the thumbnail for the Line, // implementing the plot.Thumbnailer interface. func (pts *Line) Thumbnail(c *draw.Canvas) { if pts.ShadeColor != nil { points := []draw.Point{ {c.Min.X, c.Min.Y}, {c.Min.X, c.Max.Y}, {c.Max.X, c.Max.Y}, {c.Max.X, c.Min.Y}, } poly := c.ClipPolygonY(points) c.FillPolygon(*pts.ShadeColor, poly) points = append(points, draw.Point{c.Min.X, c.Min.Y}) } else { y := c.Center().Y c.StrokeLine2(pts.LineStyle, c.Min.X, y, c.Max.X, y) } }
// draw draws the legend to the given draw.Canvas. func (l *Legend) draw(c draw.Canvas) { iconx := c.Min.X textx := iconx + l.ThumbnailWidth + l.TextStyle.Width(" ") xalign := 0.0 if !l.Left { iconx = c.Max.X - l.ThumbnailWidth textx = iconx - l.TextStyle.Width(" ") xalign = -1 } textx += l.XOffs iconx += l.XOffs enth := l.entryHeight() y := c.Max.Y - enth if !l.Top { y = c.Min.Y + (enth+l.Padding)*(vg.Length(len(l.entries))-1) } y += l.YOffs icon := &draw.Canvas{ Canvas: c.Canvas, Rectangle: draw.Rectangle{ Min: draw.Point{iconx, y}, Max: draw.Point{iconx + l.ThumbnailWidth, y + enth}, }, } for _, e := range l.entries { for _, t := range e.thumbs { t.Thumbnail(icon) } yoffs := (enth - l.TextStyle.Height(e.text)) / 2 c.FillText(l.TextStyle, textx, icon.Min.Y+yoffs, xalign, 0, e.text) icon.Min.Y -= enth + l.Padding icon.Max.Y -= enth + l.Padding } }
// Thumbnail draws a rectangle in the given style of the histogram. func (h *Histogram) Thumbnail(c *draw.Canvas) { ymin := c.Min.Y ymax := c.Max.Y xmin := c.Min.X xmax := c.Max.X pts := []draw.Point{ {xmin, ymin}, {xmax, ymin}, {xmax, ymax}, {xmin, ymax}, } if h.FillColor != nil { c.FillPolygon(h.FillColor, c.ClipPolygonXY(pts)) } pts = append(pts, draw.Point{xmin, ymin}) c.StrokeLines(h.LineStyle, c.ClipLinesXY(pts)...) }
func (g GlyphBoxes) Plot(c draw.Canvas, plt *plot.Plot) { for _, b := range plt.GlyphBoxes(plt) { x := c.X(b.X) + b.Rectangle.Min.X y := c.Y(b.Y) + b.Rectangle.Min.Y c.StrokeLines(g.LineStyle, []draw.Point{ {x, y}, {x + b.Rectangle.Size().X, y}, {x + b.Rectangle.Size().X, y + b.Rectangle.Size().Y}, {x, y + b.Rectangle.Size().Y}, {x, y}, }) } }
// Plot draws the Line, implementing the plot.Plotter // interface. func (pts *Line) Plot(c draw.Canvas, plt *plot.Plot) { trX, trY := plt.Transforms(&c) ps := make([]draw.Point, len(pts.XYs)) for i, p := range pts.XYs { ps[i].X = trX(p.X) ps[i].Y = trY(p.Y) } if pts.ShadeColor != nil && len(ps) > 0 { c.SetColor(*pts.ShadeColor) minY := trY(plt.Y.Min) var pa vg.Path pa.Move(ps[0].X, minY) for i := range pts.XYs { pa.Line(ps[i].X, ps[i].Y) } pa.Line(ps[len(pts.XYs)-1].X, minY) pa.Close() c.Fill(pa) } c.StrokeLines(pts.LineStyle, c.ClipLinesXY(ps)...) }
// Plot implements the Plot method of the plot.Plotter interface. func (bs *Bubbles) Plot(c draw.Canvas, plt *plot.Plot) { trX, trY := plt.Transforms(&c) c.SetColor(bs.Color) for _, d := range bs.XYZs { x := trX(d.X) y := trY(d.Y) if !c.Contains(draw.Point{x, y}) { continue } rad := bs.radius(d.Z) // draw a circle centered at x, y var p vg.Path p.Move(x+rad, y) p.Arc(x, y, rad, 0, 2*math.Pi) p.Close() c.Fill(p) } }
// drawCap draws the cap if it is not clipped. func (e *YErrorBars) drawCap(c *draw.Canvas, x, y vg.Length) { if !c.Contains(draw.Point{x, y}) { return } c.StrokeLine2(e.LineStyle, x-e.CapWidth/2, y, x+e.CapWidth/2, y) }
// Draw draws a plot to a draw.Canvas. // // Plotters are drawn in the order in which they were // added to the plot. Plotters that implement the // GlyphBoxer interface will have their GlyphBoxes // taken into account when padding the plot so that // none of their glyphs are clipped. func (p *Plot) Draw(c draw.Canvas) { if p.BackgroundColor != nil { c.SetColor(p.BackgroundColor) c.Fill(c.Rectangle.Path()) } if p.Title.Text != "" { c.FillText(p.Title.TextStyle, c.Center().X, c.Max.Y, -0.5, -1, p.Title.Text) c.Max.Y -= p.Title.Height(p.Title.Text) - p.Title.Font.Extents().Descent c.Max.Y -= p.Title.Padding } p.X.sanitizeRange() x := horizontalAxis{p.X} p.Y.sanitizeRange() y := verticalAxis{p.Y} ywidth := y.size() x.draw(padX(p, c.Crop(ywidth, 0, 0, 0))) xheight := x.size() y.draw(padY(p, c.Crop(0, xheight, 0, 0))) dataC := padY(p, padX(p, c.Crop(ywidth, xheight, 0, 0))) for _, data := range p.plotters { data.Plot(dataC, p) } p.Legend.draw(c.Crop(ywidth, 0, 0, 0).Crop(0, xheight, 0, 0)) }
// Transforms returns functions to transfrom // from the x and y data coordinate system to // the draw coordinate system of the given // draw area. func (p *Plot) Transforms(c *draw.Canvas) (x, y func(float64) vg.Length) { x = func(x float64) vg.Length { return c.X(p.X.Norm(x)) } y = func(y float64) vg.Length { return c.Y(p.Y.Norm(y)) } return }
func (b HorizBoxPlot) Plot(c draw.Canvas, plt *plot.Plot) { trX, trY := plt.Transforms(&c) y := trY(b.Location) if !c.ContainsY(y) { return } y += b.Offset med := trX(b.Median) q1 := trX(b.Quartile1) q3 := trX(b.Quartile3) aLow := trX(b.AdjLow) aHigh := trX(b.AdjHigh) box := c.ClipLinesX([]draw.Point{ {q1, y - b.Width/2}, {q3, y - b.Width/2}, {q3, y + b.Width/2}, {q1, y + b.Width/2}, {q1, y - b.Width/2 - b.BoxStyle.Width/2}, }) c.StrokeLines(b.BoxStyle, box...) medLine := c.ClipLinesX([]draw.Point{ {med, y - b.Width/2}, {med, y + b.Width/2}, }) c.StrokeLines(b.MedianStyle, medLine...) cap := b.CapWidth / 2 whisks := c.ClipLinesX([]draw.Point{{q3, y}, {aHigh, y}}, []draw.Point{{aHigh, y - cap}, {aHigh, y + cap}}, []draw.Point{{q1, y}, {aLow, y}}, []draw.Point{{aLow, y - cap}, {aLow, y + cap}}) c.StrokeLines(b.WhiskerStyle, whisks...) for _, out := range b.Outside { x := trX(b.Value(out)) if c.ContainsX(x) { c.DrawGlyphNoClip(b.GlyphStyle, draw.Point{x, y}) } } }
func (b *BoxPlot) Plot(c draw.Canvas, plt *plot.Plot) { trX, trY := plt.Transforms(&c) x := trX(b.Location) if !c.ContainsX(x) { return } x += b.Offset med := trY(b.Median) q1 := trY(b.Quartile1) q3 := trY(b.Quartile3) aLow := trY(b.AdjLow) aHigh := trY(b.AdjHigh) box := c.ClipLinesY([]draw.Point{ {x - b.Width/2, q1}, {x - b.Width/2, q3}, {x + b.Width/2, q3}, {x + b.Width/2, q1}, {x - b.Width/2 - b.BoxStyle.Width/2, q1}, }) c.StrokeLines(b.BoxStyle, box...) medLine := c.ClipLinesY([]draw.Point{ {x - b.Width/2, med}, {x + b.Width/2, med}, }) c.StrokeLines(b.MedianStyle, medLine...) cap := b.CapWidth / 2 whisks := c.ClipLinesY([]draw.Point{{x, q3}, {x, aHigh}}, []draw.Point{{x - cap, aHigh}, {x + cap, aHigh}}, []draw.Point{{x, q1}, {x, aLow}}, []draw.Point{{x - cap, aLow}, {x + cap, aLow}}) c.StrokeLines(b.WhiskerStyle, whisks...) for _, out := range b.Outside { y := trY(b.Value(out)) if c.ContainsY(y) { c.DrawGlyphNoClip(b.GlyphStyle, draw.Point{x, y}) } } }
// Plot implements the Plot method of the plot.Plotter interface. func (h *HeatMap) Plot(c draw.Canvas, plt *plot.Plot) { pal := h.Palette.Colors() if len(pal) == 0 { panic("heatmap: empty palette") } // ps scales the palette uniformly across the data range. ps := float64(len(pal)-1) / (h.Max - h.Min) trX, trY := plt.Transforms(&c) var pa vg.Path cols, rows := h.GridXYZ.Dims() for i := 0; i < cols; i++ { var right, left float64 switch i { case 0: right = (h.GridXYZ.X(i+1) - h.GridXYZ.X(i)) / 2 left = -right case cols - 1: right = (h.GridXYZ.X(i) - h.GridXYZ.X(i-1)) / 2 left = -right default: right = (h.GridXYZ.X(i+1) - h.GridXYZ.X(i)) / 2 left = -(h.GridXYZ.X(i) - h.GridXYZ.X(i-1)) / 2 } for j := 0; j < rows; j++ { v := h.GridXYZ.Z(i, j) if math.IsNaN(v) || math.IsInf(v, 0) { continue } pa = pa[:0] var up, down float64 switch j { case 0: up = (h.GridXYZ.Y(j+1) - h.GridXYZ.Y(j)) / 2 down = -up case rows - 1: up = (h.GridXYZ.Y(j) - h.GridXYZ.Y(j-1)) / 2 down = -up default: up = (h.GridXYZ.Y(j+1) - h.GridXYZ.Y(j)) / 2 down = -(h.GridXYZ.Y(j) - h.GridXYZ.Y(j-1)) / 2 } x, y := trX(h.GridXYZ.X(i)+left), trY(h.GridXYZ.Y(j)+down) dx, dy := trX(h.GridXYZ.X(i)+right), trY(h.GridXYZ.Y(j)+up) if !c.Contains(draw.Point{x, y}) || !c.Contains(draw.Point{dx, dy}) { continue } pa.Move(x, y) pa.Line(dx, y) pa.Line(dx, dy) pa.Line(x, dy) pa.Close() var col color.Color switch { case v < h.Min: col = h.Underflow case v > h.Max: col = h.Overflow default: col = pal[int((v-h.Min)*ps+0.5)] // Apply palette scaling. } if col != nil { c.SetColor(col) c.Fill(pa) } } } }
// naivePlot implements the a naive rendering approach for contours. // It is here as a debugging mode since it simply draws line segments // generated by conrec without further computation. func (h *Contour) naivePlot(c draw.Canvas, plt *plot.Plot) { var pal []color.Color if h.Palette != nil { pal = h.Palette.Colors() } trX, trY := plt.Transforms(&c) // Sort levels prior to palette scaling since we can't depend on // sorting as a side effect from calling contourPaths. sort.Float64s(h.Levels) // ps is a palette scaling factor to scale the palette uniformly // across the given levels. This enables a discordance between the // number of colours and the number of levels. ps := float64(len(pal)-1) / (h.Levels[len(h.Levels)-1] - h.Levels[0]) if len(h.Levels) == 1 { ps = 0 } levelMap := make(map[float64]int) for i, z := range h.Levels { levelMap[z] = i } // Draw each line segment as conrec generates it. var pa vg.Path conrec(h.GridXYZ, h.Levels, func(_, _ int, l line, z float64) { if math.IsNaN(z) { return } pa = pa[:0] x1, y1 := trX(l.p1.X), trY(l.p1.Y) x2, y2 := trX(l.p2.X), trY(l.p2.Y) if !c.Contains(draw.Point{x1, y1}) || !c.Contains(draw.Point{x2, y2}) { return } pa.Move(x1, y1) pa.Line(x2, y2) pa.Close() style := h.LineStyles[levelMap[z]%len(h.LineStyles)] var col color.Color switch { case z < h.Min: col = h.Underflow case z > h.Max: col = h.Overflow case len(pal) == 0: col = style.Color default: col = pal[int((z-h.Levels[0])*ps+0.5)] // Apply palette scaling. } if col != nil && style.Width != 0 { c.SetLineStyle(style) c.SetColor(col) c.Stroke(pa) } }) }
func (b *QuartPlot) Plot(c draw.Canvas, plt *plot.Plot) { trX, trY := plt.Transforms(&c) x := trX(b.Location) if !c.ContainsX(x) { return } x += b.Offset med := draw.Point{x, trY(b.Median)} q1 := trY(b.Quartile1) q3 := trY(b.Quartile3) aLow := trY(b.AdjLow) aHigh := trY(b.AdjHigh) c.StrokeLine2(b.WhiskerStyle, x, aHigh, x, q3) if c.ContainsY(med.Y) { c.DrawGlyphNoClip(b.MedianStyle, med) } c.StrokeLine2(b.WhiskerStyle, x, aLow, x, q1) ostyle := b.MedianStyle ostyle.Radius = b.MedianStyle.Radius / 2 for _, out := range b.Outside { y := trY(b.Value(out)) if c.ContainsY(y) { c.DrawGlyphNoClip(ostyle, draw.Point{x, y}) } } }
// Thumbnail draws a line in the given style down the // center of a DrawArea as a thumbnail representation // of the LineStyle of the function. func (f Function) Thumbnail(c *draw.Canvas) { y := c.Center().Y c.StrokeLine2(f.LineStyle, c.Min.X, y, c.Max.X, y) }