func VerifyDeserializedBoard(b *Board, assert *assert.Assertions) { assert.Equal(4, len(b.Segments)) assert.Equal(4*7, len(b.Points)) pos := Position{X: 6, Y: 6} assert.Equal(pos, b.Points[pos].Position) assert.Equal(false, b.Points[pos].IsDead) assert.Equal(0, b.Points[pos].Tower.Player) assert.Equal(1, b.Points[pos].Tower.Height) assert.Equal(false, b.Points[pos].Tower.IsGrowingPoint) pos = Position{X: 7, Y: 7} assert.Equal(pos, b.Points[pos].Position) assert.Equal(false, b.Points[pos].IsDead) assert.Equal(0, b.Points[pos].Tower.Player) assert.Equal(2, b.Points[pos].Tower.Height) assert.Equal(true, b.Points[pos].Tower.IsGrowingPoint) pos = Position{X: 10, Y: 5} assert.Equal(pos, b.Points[pos].Position) assert.Equal(false, b.Points[pos].IsDead) assert.Equal(1, b.Points[pos].Tower.Player) assert.Equal(1, b.Points[pos].Tower.Height) assert.Equal(false, b.Points[pos].Tower.IsGrowingPoint) pos = Position{X: 11, Y: 6} assert.Equal(pos, b.Points[pos].Position) assert.Equal(false, b.Points[pos].IsDead) assert.Equal(1, b.Points[pos].Tower.Player) assert.Equal(2, b.Points[pos].Tower.Height) assert.Equal(true, b.Points[pos].Tower.IsGrowingPoint) pos = Position{X: 8, Y: 5} assert.Equal(pos, b.Points[pos].Position) assert.Equal(true, b.Points[pos].IsDead) pos = Position{X: 10, Y: 8} assert.Equal(pos, b.Points[pos].Position) assert.Equal(true, b.Points[pos].IsDead) assert.NotEqual("", b.DebugString()) }