func NewBaseServer( name string, serverid int, serverType EWormholeType, addr string, maxConnections int, routePack IRoutePack, wm IWormholeManager) *BaseServer { if MAX_CONNECTIONS < maxConnections { maxConnections = MAX_CONNECTIONS } s := &BaseServer{ Name: name, ServerId: serverid, Addr: addr, ServerType: serverType, MaxConns: maxConnections, Stop_: false, exitChan: make(chan bool), Wormholes: wm, RoutePackHandle: routePack, } /* if s.RoutePackHandle.GetEndian() == gts.BigEndian { s.endianer = binary.BigEndian } else { s.endianer = binary.LittleEndian } */ s.idassign = gts.NewIDAssign(s.MaxConns) return s }
func NewGuinMaker() *GuinMaker { gm := &GuinMaker{ idassign: gts.NewIDAssign(2<<14 - 1), //r : rand.New(rand.NewSource(time.Now().UnixNano())), } return gm }