func (ptr *QScriptEngineDebugger) StandardWindow() *widgets.QMainWindow { defer qt.Recovering("QScriptEngineDebugger::standardWindow") if ptr.Pointer() != nil { return widgets.NewQMainWindowFromPointer(C.QScriptEngineDebugger_StandardWindow(ptr.Pointer())) } return nil }
func (ptr *QScriptEngineDebugger) StandardWindow() *widgets.QMainWindow { if ptr.Pointer() != nil { return widgets.NewQMainWindowFromPointer(C.QScriptEngineDebugger_StandardWindow(ptr.Pointer())) } return nil }