func (sl *serverList) remove() { window.SetScrollCallback(onScroll) sl.scene.Hide() for _, s := range sl.servers { s.Hide() render.FreeIcon(s.id) } }
func (rl *resourceList) remove() { window.SetScrollCallback(onScroll) window.SetKeyCallback(onKey) rl.scene.Hide() for _, s := range rl.packs { s.Hide() render.FreeIcon(s.id) } }
func (rl *resourceList) redraw() { for _, s := range rl.packs { s.Hide() render.FreeIcon(s.id) } rl.packs = rl.packs[:0] os.MkdirAll("./resource-packs", 0777) files, _ := ioutil.ReadDir("./resource-packs") for i, f := range files { f := f if !strings.HasSuffix(f.Name(), ".zip") { continue } fullName := filepath.Join("./resource-packs", f.Name()) desc, iimg, ok := getPackInfo(fullName) if !ok { continue } sc := scene.New(true) container := ui.NewContainer(0, float64(i)*100, 700, 100). Attach(ui.Center, ui.Middle) r := make([]byte, 20) rand.Read(r) si := &resourceListItem{ Type: sc, container: container, offset: float64(i), id: "servericon:" + string(r), } si.updatePosition() rl.packs = append(rl.packs, si) var rr, gg, bb int if resource.IsActive(fullName) { rr = 200 gg = 200 } bck := ui.NewImage(render.GetTexture("solid"), 0, 0, 700, 100, 0, 0, 1, 1, rr, gg, bb).Attach(ui.Top, ui.Left) bck.SetA(100) bck.AttachTo(container) sc.AddDrawable(bck) txt := ui.NewText(f.Name(), 90+10, 5, 255, 255, 255).Attach(ui.Top, ui.Left) txt.AttachTo(container) sc.AddDrawable(txt) var tex render.TextureInfo if iimg == nil { tex = render.GetTexture("misc/unknown_pack") } else { render.AddIcon(si.id, iimg) tex = render.Icon(si.id) } icon := ui.NewImage(tex, 5, 5, 90, 90, 0, 0, 1, 1, 255, 255, 255). Attach(ui.Top, ui.Left) icon.AttachTo(container) sc.AddDrawable(icon) msg := format.Wrap(&format.TextComponent{Text: desc}) format.ConvertLegacy(msg) motd := ui.NewFormattedWidth(msg, 90+10, 5+18, 700-(90+10+5)).Attach(ui.Top, ui.Left) motd.AttachTo(container) sc.AddDrawable(motd) container.ClickFunc = func() { if resource.IsActive(fullName) { RemovePack(fullName) } else { AddPack(fullName) } setScreen(newResourceList(rl.ret)) } container.HoverFunc = func(over bool) { if over { bck.SetA(200) } else { bck.SetA(100) } } sc.AddDrawable(container) } }
func (sl *serverList) redraw() { for _, s := range sl.servers { s.Hide() render.FreeIcon(s.id) } sl.servers = sl.servers[:0] for i, s := range Config.Servers { sc := scene.New(true) container := ui.NewContainer(0, float64(i)*100, 700, 100). Attach(ui.Center, ui.Middle) r := make([]byte, 20) rand.Read(r) si := &serverListItem{ Type: sc, container: container, offset: float64(i), id: "servericon:" + string(r), } si.updatePosition() sl.servers = append(sl.servers, si) bck := ui.NewImage(render.GetTexture("solid"), 0, 0, 700, 100, 0, 0, 1, 1, 0, 0, 0).Attach(ui.Top, ui.Left) bck.SetA(100) bck.AttachTo(container) sc.AddDrawable(bck) txt := ui.NewText(s.Name, 90+10, 5, 255, 255, 255).Attach(ui.Top, ui.Left) txt.AttachTo(container) sc.AddDrawable(txt) icon := ui.NewImage(render.GetTexture("misc/unknown_server"), 5, 5, 90, 90, 0, 0, 1, 1, 255, 255, 255). Attach(ui.Top, ui.Left) icon.AttachTo(container) sc.AddDrawable(icon) ping := ui.NewImage(render.GetTexture("gui/icons"), 5, 5, 20, 16, 0, 56/256.0, 10/256.0, 8/256.0, 255, 255, 255). Attach(ui.Top, ui.Right) ping.AttachTo(container) sc.AddDrawable(ping) players := ui.NewText("???", 30, 5, 255, 255, 255). Attach(ui.Top, ui.Right) players.AttachTo(container) sc.AddDrawable(players) msg := &format.TextComponent{Text: "Connecting..."} motd := ui.NewFormattedWidth(format.Wrap(msg), 90+10, 5+18, 700-(90+10+5)).Attach(ui.Top, ui.Left) motd.AttachTo(container) sc.AddDrawable(motd) msg = &format.TextComponent{Text: ""} version := ui.NewFormattedWidth(format.Wrap(msg), 90+10, 5, 700-(90+10+5)).Attach(ui.Bottom, ui.Left) version.AttachTo(container) sc.AddDrawable(version) s := s go sl.pingServer(s.Address, motd, version, icon, si.id, ping, players) container.ClickFunc = func() { PlaySound("random.click") sl.connect(s.Address) } container.HoverFunc = func(over bool) { if over { bck.SetA(200) } else { bck.SetA(100) } } sc.AddDrawable(container) index := i del, txt := newButtonText("X", 0, 0, 25, 25) del.AttachTo(container) sc.AddDrawable(del.Attach(ui.Bottom, ui.Right)) sc.AddDrawable(txt) del.AddClick(func() { Config.Servers = append(Config.Servers[:index], Config.Servers[index+1:]...) saveServers() sl.redraw() }) edit, txt := newButtonText("E", 25, 0, 25, 25) edit.AttachTo(container) sc.AddDrawable(edit.Attach(ui.Bottom, ui.Right)) sc.AddDrawable(txt) edit.AddClick(func() { setScreen(newEditServer(index)) }) } }