func NewScene(controller *test.TestController) *test.TestScene {
	ts := test.NewTestScene(controller)
	am := &actionMove{
		TestScene: ts,
		Grossini:  cc.NewSprite("res/Images/grossini.png"),
		Tamara:    cc.NewSprite("res/Images/grossinis_sister1.png"),
		Kathia:    cc.NewSprite("res/Images/grossinis_sister2.png"),
	}

	am.Grossini.SetScale(0.5)
	am.Tamara.SetScale(0.5)
	am.Kathia.SetScale(0.5)

	ts.Scene.AddChildWithTag(am.Grossini, 1)
	ts.Scene.AddChildWithTag(am.Tamara, 2)
	ts.Scene.AddChildWithTag(am.Kathia, 3)

	winSize := cc.Director().GetWinSize()
	am.Grossini.SetPositionX(winSize.Width() / 2)
	am.Grossini.SetPositionY(winSize.Height() / 3)
	am.Tamara.SetPositionX(winSize.Width() / 2)
	am.Tamara.SetPositionY(2 * winSize.Height() / 3)
	am.Kathia.SetPositionX(winSize.Width() / 2)
	am.Kathia.SetPositionY(winSize.Height() / 2)

	ts.Scene.SetOnEnter(func() {
		ts.Scene.OnEnterSuper()

		cc.Log("Move test started")
		am.centerSprites()
		winSize := cc.Director().GetWinSize()

		actionTo := cc.NewMoveTo(2, cc.NewPoint(winSize.Width()-40, winSize.Height()-40))
		actionBy := cc.NewMoveBy(1, cc.NewPoint(80, 80))
		actionByBack := actionBy.Reverse()

		am.Tamara.RunAction(actionTo)
		am.Grossini.RunAction(cc.NewSequence(actionBy, actionByBack))
		am.Kathia.RunAction(cc.NewMoveTo(1, cc.NewPoint(40, 40)))
	})

	ts.RunThisTest = func() {
		cc.Director().RunScene(ts.Scene)
	}
	return ts
}
示例#2
0
func (t *TestScene) OnMainMenuCallback(_ cc.Node) {
	cc.Log("begin OnMainMenuCallback")
	scene := cc.NewScene()
	layer := t.controller.Clone().Layer
	scene.AddChild(layer)
	//TODO transition progress
	cc.Director().RunScene(scene)
}
func (a *actionMove) centerSprites() {
	winSize := cc.Director().GetWinSize()

	a.Grossini.SetPositionX(winSize.Width() / 2)
	a.Grossini.SetPositionY(winSize.Height() / 2)
	a.Tamara.SetPositionX(winSize.Width() / 4)
	a.Tamara.SetPositionY(winSize.Height() / 2)
	a.Kathia.SetPositionX(3 * winSize.Width() / 4)
	a.Kathia.SetPositionY(winSize.Height() / 2)
}
示例#4
0
func main() {
	cc.Game.SetOnStart(func() {
		cc.Log("starts from main.go")
		cc.View().AdjustViewPort(true)
		cc.View().SetDesignResolutionSize(800, 450, cc.SHOW_ALL)
		cc.View().ResizeWithBrowserSize(true)

		cc.LoaderScene().Preload(resouces, func() {
			cc.Director().RunScene(NewHelloWorldScene())
		})
	})

	cc.Game.Run()
}
示例#5
0
func main() {
	cc.Game.SetOnStart(func() {
		cc.Log("starts from main.go", "begin tests")
		cc.View().AdjustViewPort(true)
		cc.View().SetDesignResolutionSize(800, 450, cc.SHOW_ALL)
		cc.View().ResizeWithBrowserSize(true)

		cc.LoaderScene().Preload(resources, func() {
			scene := cc.NewScene()
			scene.AddChild(test.NewTestController(testNames, resources).Layer)
			cc.Director().RunScene(scene)
		})
	})

	cc.Game.Run()
}
func NewTestController(testNames []Test, resources map[string]interface{}) *TestController {
	testController := &TestController{
		Layer: cc.NewLayerGradient(
			cc.NewColor(0, 0, 0, 255),
			cc.NewColor(0x46, 0x82, 0xB4, 255),
		),
		itemMenu:                nil,
		beginPos:                0,
		isMouseDown:             false,
		autoTestEnabled:         false,
		autoTestCurrentTestName: "N/A",
		curPos:                  cc.NewPoint(0, 0),
		yOffset:                 0,
		testNames:               testNames,
		resources:               resources,
	}

	//OnEnter
	testController.Layer.SetOnEnter(func() {
		testController.Layer.OnEnterSuper()
		testController.itemMenu.SetPositionX(testController.yOffset)
	})

	//globals
	director := cc.Director()
	winSize := director.GetWinSize()

	//add close menu
	closeItem := cc.NewMenuItemImage(
		resources["CloseNormal_png"].(string),
		resources["CloseSelected_png"].(string),
		func() {
			location := js.Global.Get("location")
			if location != nil {
				location.Call("replace", "http://www.google.com")
			} else {
				cc.Log("No location found, cannot close")
			}
		},
		testController.Layer)
	closeItem.SetPositionX(winSize.Width() - 30)
	closeItem.SetPositionY(winSize.Height() - 30)

	subItem1 := cc.NewMenuItemFontWithString("Automated Test: Off")
	subItem1.SetFontSize(18)
	subItem2 := cc.NewMenuItemFontWithString("Automated Test: On")
	subItem2.SetFontSize(18)

	toggleAutoTestItem := cc.NewMenuItemToggle(subItem1, subItem2)
	toggleAutoTestItem.SetCallback(testController.OnToggleAutoTest, testController.Layer)
	toggleAutoTestItem.SetPositionX(winSize.Width() - toggleAutoTestItem.GetWidth()/2 - 10)
	toggleAutoTestItem.SetPositionY(20)
	if testController.autoTestEnabled {
		toggleAutoTestItem.SetSelectedIndex(1)
	}

	menu := cc.NewMenu(closeItem, toggleAutoTestItem)
	menu.SetPositionX(0)
	menu.SetPositionY(0)

	// add menu items for tests
	testController.itemMenu = cc.NewMenu()

	//Add items for tests
	for i, testCase := range testNames {
		label := cc.NewLabelTTF(testCase.Title, "Arial", 24)
		menuItem := cc.NewMenuItemLabel(label, testController.OnMenuCallback, testController.Layer)
		testController.itemMenu.AddChildWithOrder(menuItem, i+10000)
		menuItem.SetPositionX(winSize.Width() / 2)
		menuItem.SetPositionY(winSize.Height() - (i+1)*lineSpace)
		menuItem.SetEnabled(true)
	}

	testController.itemMenu.SetWidth(winSize.Width())
	testController.itemMenu.SetHeight(1 * lineSpace)
	testController.itemMenu.SetPositionX(testController.curPos.X())
	testController.itemMenu.SetPositionY(testController.curPos.Y())
	testController.Layer.AddChild(testController.itemMenu)
	testController.Layer.AddChildWithOrder(menu, 1)

	return testController
}