func (bc *myBitsetCreate) Go() ga.Bitset { b := ga.Bitset{} b.Create(numShapes * largestShapeBits) for i := 0; i < b.GetSize(); i++ { b.Set(i, rand.Intn(2)) } return b }
func (bc *myBitsetCreate) Go() ga.Bitset { b := ga.Bitset{} b.Create(targetLength) for i := 0; i < targetLength; i++ { b.Set(i, rand.Intn(2)) } return b }