func (this *SocksServer) handleUDP(reader io.Reader, writer *v2io.BufferedWriter) error { response := protocol.NewSocks5Response() response.Error = protocol.ErrorSuccess udpAddr := this.udpAddress response.Port = udpAddr.Port() switch { case udpAddr.Address().IsIPv4(): response.SetIPv4(udpAddr.Address().IP()) case udpAddr.Address().IsIPv6(): response.SetIPv6(udpAddr.Address().IP()) case udpAddr.Address().IsDomain(): response.SetDomain(udpAddr.Address().Domain()) } response.Write(writer) err := writer.Flush() if err != nil { log.Error("Socks: failed to write response: ", err) return err } // The TCP connection closes after this method returns. We need to wait until // the client closes it. // TODO: get notified from UDP part <-time.After(5 * time.Minute) return nil }
func (this *SocksServer) handleSocks4(reader *v2io.BufferedReader, writer *v2io.BufferedWriter, auth protocol.Socks4AuthenticationRequest) error { result := protocol.Socks4RequestGranted if auth.Command == protocol.CmdBind { result = protocol.Socks4RequestRejected } socks4Response := protocol.NewSocks4AuthenticationResponse(result, auth.Port, auth.IP[:]) socks4Response.Write(writer) if result == protocol.Socks4RequestRejected { log.Warning("Socks: Unsupported socks 4 command ", auth.Command) return ErrorUnsupportedSocksCommand } reader.SetCached(false) writer.SetCached(false) dest := v2net.TCPDestination(v2net.IPAddress(auth.IP[:]), auth.Port) packet := v2net.NewPacket(dest, nil, true) this.transport(reader, writer, packet) return nil }
func (this *SocksServer) handleSocks5(reader *v2io.BufferedReader, writer *v2io.BufferedWriter, auth protocol.Socks5AuthenticationRequest) error { expectedAuthMethod := protocol.AuthNotRequired if this.config.AuthType == AuthTypePassword { expectedAuthMethod = protocol.AuthUserPass } if !auth.HasAuthMethod(expectedAuthMethod) { authResponse := protocol.NewAuthenticationResponse(protocol.AuthNoMatchingMethod) err := protocol.WriteAuthentication(writer, authResponse) writer.Flush() if err != nil { log.Error("Socks: failed to write authentication: ", err) return err } log.Warning("Socks: client doesn't support any allowed auth methods.") return ErrorUnsupportedAuthMethod } authResponse := protocol.NewAuthenticationResponse(expectedAuthMethod) err := protocol.WriteAuthentication(writer, authResponse) writer.Flush() if err != nil { log.Error("Socks: failed to write authentication: ", err) return err } if this.config.AuthType == AuthTypePassword { upRequest, err := protocol.ReadUserPassRequest(reader) if err != nil { log.Error("Socks: failed to read username and password: "******"Socks: failed to write user pass response: ", err) return err } if status != byte(0) { log.Warning("Socks: Invalid user account: ", upRequest.AuthDetail()) return proxy.ErrorInvalidAuthentication } } request, err := protocol.ReadRequest(reader) if err != nil { log.Error("Socks: failed to read request: ", err) return err } if request.Command == protocol.CmdUdpAssociate && this.config.UDPEnabled { return this.handleUDP(reader, writer) } if request.Command == protocol.CmdBind || request.Command == protocol.CmdUdpAssociate { response := protocol.NewSocks5Response() response.Error = protocol.ErrorCommandNotSupported response.Port = v2net.Port(0) response.SetIPv4([]byte{0, 0, 0, 0}) response.Write(writer) writer.Flush() if err != nil { log.Error("Socks: failed to write response: ", err) return err } log.Warning("Socks: Unsupported socks command ", request.Command) return ErrorUnsupportedSocksCommand } response := protocol.NewSocks5Response() response.Error = protocol.ErrorSuccess // Some SOCKS software requires a value other than dest. Let's fake one: response.Port = v2net.Port(1717) response.SetIPv4([]byte{0, 0, 0, 0}) response.Write(writer) if err != nil { log.Error("Socks: failed to write response: ", err) return err } reader.SetCached(false) writer.SetCached(false) dest := request.Destination() log.Info("Socks: TCP Connect request to ", dest) packet := v2net.NewPacket(dest, nil, true) this.transport(reader, writer, packet) return nil }