func addJoystick(id sdl.JoystickID) { if joy := sdl.JoystickOpen(id); joy != nil { id = joy.InstanceID() joysticks[id] = joy joystickAxises[id] = make([]int16, joy.NumAxes()) joystickButtons[id] = make([]bool, joy.NumButtons()) joystickHats[id] = make([]uint8, joy.NumHats()) log.Printf("Input // Added %s as Joystick %d\n", joy.Name(), id) } }
// NewJoystickAdaptor returns a new JoystickAdaptor with specified name. func NewJoystickAdaptor(name string) *JoystickAdaptor { return &JoystickAdaptor{ name: name, connect: func(j *JoystickAdaptor) (err error) { sdl.Init(sdl.INIT_JOYSTICK) if sdl.NumJoysticks() > 0 { j.joystick = sdl.JoystickOpen(0) return } return errors.New("No joystick available") }, } }
// NewAdaptor returns a new Joystick Adaptor. func NewAdaptor() *Adaptor { return &Adaptor{ name: "Joystick", connect: func(j *Adaptor) (err error) { sdl.Init(sdl.INIT_JOYSTICK) if sdl.NumJoysticks() > 0 { j.joystick = sdl.JoystickOpen(0) return } return errors.New("No joystick available") }, } }
func GetJs() (*sdl.Joystick, error) { sdl.Init(sdl.INIT_JOYSTICK) numJs := sdl.NumJoysticks() if numJs == 0 { return nil, errors.New("Joystick missing.") } jsIdx := -1 for i := 0; i < numJs; i++ { if sdl.JoystickNameForIndex(i) == "T.Flight Hotas X" { jsIdx = i break } } if jsIdx == -1 { return nil, errors.New("Unsuported joystick!") } return sdl.JoystickOpen(jsIdx), nil }
func run() int { var window *sdl.Window var event sdl.Event var running bool var err error sdl.Init(sdl.INIT_EVERYTHING) window, err = sdl.CreateWindow(winTitle, sdl.WINDOWPOS_UNDEFINED, sdl.WINDOWPOS_UNDEFINED, winWidth, winHeight, sdl.WINDOW_SHOWN) if err != nil { fmt.Fprintf(os.Stderr, "Failed to create window: %s\n", err) return 1 } defer window.Destroy() sdl.JoystickEventState(sdl.ENABLE) running = true for running { for event = sdl.PollEvent(); event != nil; event = sdl.PollEvent() { switch t := event.(type) { case *sdl.QuitEvent: running = false case *sdl.MouseMotionEvent: fmt.Printf("[%d ms] MouseMotion\ttype:%d\tid:%d\tx:%d\ty:%d\txrel:%d\tyrel:%d\n", t.Timestamp, t.Type, t.Which, t.X, t.Y, t.XRel, t.YRel) case *sdl.MouseButtonEvent: fmt.Printf("[%d ms] MouseButton\ttype:%d\tid:%d\tx:%d\ty:%d\tbutton:%d\tstate:%d\n", t.Timestamp, t.Type, t.Which, t.X, t.Y, t.Button, t.State) case *sdl.MouseWheelEvent: fmt.Printf("[%d ms] MouseWheel\ttype:%d\tid:%d\tx:%d\ty:%d\n", t.Timestamp, t.Type, t.Which, t.X, t.Y) case *sdl.KeyDownEvent: fmt.Printf("[%d ms] Keyboard\ttype:%d\tsym:%c\tmodifiers:%d\tstate:%d\trepeat:%d\n", t.Timestamp, t.Type, t.Keysym.Sym, t.Keysym.Mod, t.State, t.Repeat) case *sdl.KeyUpEvent: fmt.Printf("[%d ms] Keyboard\ttype:%d\tsym:%c\tmodifiers:%d\tstate:%d\trepeat:%d\n", t.Timestamp, t.Type, t.Keysym.Sym, t.Keysym.Mod, t.State, t.Repeat) case *sdl.JoyAxisEvent: fmt.Printf("[%d ms] JoyAxis\ttype:%d\twhich:%c\taxis:%d\tvalue:%d\n", t.Timestamp, t.Type, t.Which, t.Axis, t.Value) case *sdl.JoyBallEvent: fmt.Printf("[%d ms] JoyBall\ttype:%d\twhich:%d\tball:%d\txrel:%d\tyrel:%d\n", t.Timestamp, t.Type, t.Which, t.Ball, t.XRel, t.YRel) case *sdl.JoyButtonEvent: fmt.Printf("[%d ms] JoyButton\ttype:%d\twhich:%d\tbutton:%d\tstate:%d\n", t.Timestamp, t.Type, t.Which, t.Button, t.State) case *sdl.JoyHatEvent: fmt.Printf("[%d ms] JoyHat\ttype:%d\twhich:%d\that:%d\tvalue:%d\n", t.Timestamp, t.Type, t.Which, t.Hat, t.Value) case *sdl.JoyDeviceEvent: if t.Type == sdl.JOYDEVICEADDED { joysticks[int(t.Which)] = sdl.JoystickOpen(t.Which) if joysticks[int(t.Which)] != nil { fmt.Printf("Joystick %d connected\n", t.Which) } } else if t.Type == sdl.JOYDEVICEREMOVED { if joystick := joysticks[int(t.Which)]; joystick != nil { joystick.Close() } fmt.Printf("Joystick %d disconnected\n", t.Which) } default: fmt.Printf("Some event\n") } } } sdl.Quit() return 0 }