示例#1
0
文件: line.go 项目: xormplus/ui-1
func (self *LineChart) drawSeries(x, y, w, h float64, ctx vg.Context) {
	// Boundries
	baseline := y + h
	_, max, count := self.Model.Limits()
	horIncr := w / (count - 1)
	vratio := (h - 1) / max
	for _, s := range self.Model.Series() {
		c1 := CloneColor(s.Color)
		c1.A = 150
		ctx.StrokeColor(c1)
		ctx.StrokeWidth(s.StrokeWidth)
		ctx.BeginPath()
		for i, f := range s.Data {
			if i == 0 {
				ctx.MoveTo(x+float64(i)*horIncr, baseline-(f*vratio))
			} else {
				ctx.LineTo(x+float64(i)*horIncr, baseline-(f*vratio))
			}
		}
		ctx.Stroke()

		if self.Fill {
			ctx.BeginPath()
			// ctx.MoveTo(x, baseline)
			c2 := CloneColor(s.Color)
			c2.A = 200
			ctx.FillColor(c2)
			for i, f := range s.Data {
				if i == 0 {
					ctx.MoveTo(x+float64(i)*horIncr, baseline-(f*vratio))
				}

				ctx.LineTo(x+float64(i)*horIncr, baseline-(f*vratio))

				if i == len(s.Data)-1 {
					ctx.LineTo(x+float64(i)*horIncr, baseline)
					ctx.LineTo(x, baseline)
					ctx.MoveTo(x, baseline-(s.Data[0]*vratio))
					break
				}
			}
			ctx.Fill()
		}
	}
}
示例#2
0
文件: text.go 项目: xormplus/ui-1
func (self *Text) Draw(ctx vg.Context) {
	x, y, w, h := self.Bounds()
	self.lastContext = &ctx
	ctx.Scissor(x, y, w, h)
	ctx.BeginPath()
	ctx.RoundedRect(x, y, w, h, self.CornerRadius)
	ctx.FillColor(self.Background)
	ctx.Fill()
	ctx.FillColor(self.Foreground)

	self.forEachDrawnToken(x, y, w, h,
		func(i int, x, y, lineHeight float64, bounds *ui.Rectangle, ctx *vg.Context) {
			ctx.Text(x, y, self.tokens[i])
		},
	)

	// for i := 0; i < len(self.selections); i++ {
	// 	s := self.selections[i]
	// }

	ctx.ResetScissor()
}
示例#3
0
文件: title.go 项目: xormplus/ui-1
// draw draws the title and returns the height.
func (self *Title) draw(x, y, w, h float64, ctx vg.Context) float64 {
	th := 0.0
	name := self.Model.Title()
	if len(name) > 0 {
		th = self.FontSize + 16
		// ctx.BeginPath()
		// ctx.StrokeColor(color.RGBA{0, 50, 100, 25})
		// ctx.StrokeWidth(1)
		// ctx.LineCap(vg.ROUND)
		// ctx.LineJoin(vg.ROUND)
		// ctx.MoveTo(x, y+th)
		// ctx.LineTo(x+1.5, y+th)
		// ctx.LineTo(x+w+1.5, y+th)
		// ctx.Stroke()

		ctx.FillColor(color.RGBA{255, 251, 251, 255})
		ctx.TextAlign(vg.ALIGN_LEFT | vg.ALIGN_MIDDLE)
		ctx.SetFontSize(self.FontSize + 3)
		ctx.FindFont(vg.FONT_DEFAULT)
		ctx.WrappedText(x+10, y+self.FontSize, w, name)

	}
	return th
}