// copyFiles is used to copy the files from a source to a destination func (p *ResourceProvisioner) copyFiles(comm communicator.Communicator, src, dst string) error { // Wait and retry until we establish the connection err := retryFunc(comm.Timeout(), func() error { err := comm.Connect(nil) return err }) if err != nil { return err } defer comm.Disconnect() info, err := os.Stat(src) if err != nil { return err } // If we're uploading a directory, short circuit and do that if info.IsDir() { if err := comm.UploadDir(dst, src); err != nil { return fmt.Errorf("Upload failed: %v", err) } return nil } // We're uploading a file... f, err := os.Open(src) if err != nil { return err } defer f.Close() err = comm.Upload(dst, f) if err != nil { return fmt.Errorf("Upload failed: %v", err) } return err }
// runScripts is used to copy and execute a set of scripts func (p *ResourceProvisioner) runScripts( o terraform.UIOutput, comm communicator.Communicator, scripts []io.ReadCloser) error { // Wait and retry until we establish the connection err := retryFunc(comm.Timeout(), func() error { err := comm.Connect(o) return err }) if err != nil { return err } defer comm.Disconnect() for _, script := range scripts { var cmd *remote.Cmd outR, outW := io.Pipe() errR, errW := io.Pipe() outDoneCh := make(chan struct{}) errDoneCh := make(chan struct{}) go p.copyOutput(o, outR, outDoneCh) go p.copyOutput(o, errR, errDoneCh) err = retryFunc(comm.Timeout(), func() error { remotePath := comm.ScriptPath() if err := comm.UploadScript(remotePath, script); err != nil { return fmt.Errorf("Failed to upload script: %v", err) } cmd = &remote.Cmd{ Command: remotePath, Stdout: outW, Stderr: errW, } if err := comm.Start(cmd); err != nil { return fmt.Errorf("Error starting script: %v", err) } return nil }) if err == nil { cmd.Wait() if cmd.ExitStatus != 0 { err = fmt.Errorf("Script exited with non-zero exit status: %d", cmd.ExitStatus) } } // Wait for output to clean up outW.Close() errW.Close() <-outDoneCh <-errDoneCh // If we have an error, return it out now that we've cleaned up if err != nil { return err } } return nil }