func GenerateToggleAdmin(state pinterface.IUserState) WebHandle { return func(ctx *web.Context, username string) string { if !state.AdminRights(ctx.Request) { return MessageOKback("Admin toggle", "Not logged in as Administrator") } if username == "" { return MessageOKback("Admin toggle", "Can't set toggle empty username") } if !state.HasUser(username) { return MessageOKback("Admin toggle", "Can't toggle non-existing user") } // A special case if username == "admin" { return MessageOKback("Admin toggle", "Can't remove admin rights from the admin user") } if !state.IsAdmin(username) { state.SetAdminStatus(username) return MessageOKurl("Admin toggle", "OK, "+username+" is now an admin", "/admin") } state.RemoveAdminStatus(username) return MessageOKurl("Admin toggle", "OK, "+username+" is now a regular user", "/admin") } }
// Make functions related to users and permissions available to Lua scripts func exportUserstate(w http.ResponseWriter, req *http.Request, L *lua.LState, userstate pinterface.IUserState) { // Check if the current user has "user rights", returns bool // Takes no arguments L.SetGlobal("UserRights", L.NewFunction(func(L *lua.LState) int { L.Push(lua.LBool(userstate.UserRights(req))) return 1 // number of results })) // Check if the given username exists, returns bool // Takes a username L.SetGlobal("HasUser", L.NewFunction(func(L *lua.LState) int { username := L.ToString(1) L.Push(lua.LBool(userstate.HasUser(username))) return 1 // number of results })) // Get the value from the given boolean field, returns bool // Takes a username and fieldname L.SetGlobal("BooleanField", L.NewFunction(func(L *lua.LState) int { username := L.ToString(1) fieldname := L.ToString(2) L.Push(lua.LBool(userstate.BooleanField(username, fieldname))) return 1 // number of results })) // Save a value as a boolean field, returns nothing // Takes a username, fieldname and boolean value L.SetGlobal("SetBooleanField", L.NewFunction(func(L *lua.LState) int { username := L.ToString(1) fieldname := L.ToString(2) value := L.ToBool(3) userstate.SetBooleanField(username, fieldname, value) return 0 // number of results })) // Check if a given username is confirmed, returns a bool // Takes a username L.SetGlobal("IsConfirmed", L.NewFunction(func(L *lua.LState) int { username := L.ToString(1) L.Push(lua.LBool(userstate.IsConfirmed(username))) return 1 // number of results })) // Check if a given username is logged in, returns a bool // Takes a username L.SetGlobal("IsLoggedIn", L.NewFunction(func(L *lua.LState) int { username := L.ToString(1) L.Push(lua.LBool(userstate.IsLoggedIn(username))) return 1 // number of results })) // Check if the current user has "admin rights", returns a bool // Takes no arguments. L.SetGlobal("AdminRights", L.NewFunction(func(L *lua.LState) int { L.Push(lua.LBool(userstate.AdminRights(req))) return 1 // number of results })) // Check if a given username is an admin, returns a bool // Takes a username L.SetGlobal("IsAdmin", L.NewFunction(func(L *lua.LState) int { username := L.ToString(1) L.Push(lua.LBool(userstate.IsAdmin(username))) return 1 // number of results })) // Get the username stored in a cookie, or an empty string // Takes no arguments L.SetGlobal("UsernameCookie", L.NewFunction(func(L *lua.LState) int { username, err := userstate.UsernameCookie(req) var result lua.LString if err != nil { result = lua.LString("") } else { result = lua.LString(username) } L.Push(result) return 1 // number of results })) // Store the username in a cookie, returns true if successful // Takes a username L.SetGlobal("SetUsernameCookie", L.NewFunction(func(L *lua.LState) int { username := L.ToString(1) L.Push(lua.LBool(nil == userstate.SetUsernameCookie(w, username))) return 1 // number of results })) // Clear the user cookie. The result depends on the browser. L.SetGlobal("ClearCookie", L.NewFunction(func(L *lua.LState) int { userstate.ClearCookie(w) return 0 // number of results })) // Get the username stored in a cookie, or an empty string // Takes no arguments L.SetGlobal("AllUsernames", L.NewFunction(func(L *lua.LState) int { usernames, err := userstate.AllUsernames() var table *lua.LTable if err != nil { table = L.NewTable() } else { table = strings2table(L, usernames) } L.Push(table) return 1 // number of results })) // Get the email for a given username, or an empty string // Takes a username L.SetGlobal("Email", L.NewFunction(func(L *lua.LState) int { username := L.ToString(1) email, err := userstate.Email(username) var result lua.LString if err != nil { result = lua.LString("") } else { result = lua.LString(email) } L.Push(result) return 1 // number of results })) // Get the password hash for a given username, or an empty string // Takes a username L.SetGlobal("PasswordHash", L.NewFunction(func(L *lua.LState) int { username := L.ToString(1) pw, err := userstate.PasswordHash(username) var result lua.LString if err != nil { result = lua.LString("") } else { result = lua.LString(pw) } L.Push(result) return 1 // number of results })) // Get all unconfirmed usernames // Takes no arguments L.SetGlobal("AllUnconfirmedUsernames", L.NewFunction(func(L *lua.LState) int { usernames, err := userstate.AllUnconfirmedUsernames() var table *lua.LTable if err != nil { table = L.NewTable() } else { table = strings2table(L, usernames) } L.Push(table) return 1 // number of results })) // Get a confirmation code that can be given to a user, or an empty string // Takes a username L.SetGlobal("ConfirmationCode", L.NewFunction(func(L *lua.LState) int { username := L.ToString(1) pw, err := userstate.ConfirmationCode(username) var result lua.LString if err != nil { result = lua.LString("") } else { result = lua.LString(pw) } L.Push(result) return 1 // number of results })) // Add a user to the list of unconfirmed users, returns nothing // Takes a username and a confirmation code L.SetGlobal("AddUnconfirmed", L.NewFunction(func(L *lua.LState) int { username := L.ToString(1) confirmationCode := L.ToString(2) userstate.AddUnconfirmed(username, confirmationCode) return 0 // number of results })) // Remove a user from the list of unconfirmed users, returns nothing // Takes a username L.SetGlobal("RemoveUnconfirmed", L.NewFunction(func(L *lua.LState) int { username := L.ToString(1) userstate.RemoveUnconfirmed(username) return 0 // number of results })) // Mark a user as confirmed, returns nothing // Takes a username L.SetGlobal("MarkConfirmed", L.NewFunction(func(L *lua.LState) int { username := L.ToString(1) userstate.MarkConfirmed(username) return 0 // number of results })) // Removes a user, returns nothing // Takes a username L.SetGlobal("RemoveUser", L.NewFunction(func(L *lua.LState) int { username := L.ToString(1) userstate.RemoveUser(username) return 0 // number of results })) // Make a user an admin, returns nothing // Takes a username L.SetGlobal("SetAdminStatus", L.NewFunction(func(L *lua.LState) int { username := L.ToString(1) userstate.SetAdminStatus(username) return 0 // number of results })) // Make an admin user a regular user, returns nothing // Takes a username L.SetGlobal("RemoveAdminStatus", L.NewFunction(func(L *lua.LState) int { username := L.ToString(1) userstate.RemoveAdminStatus(username) return 0 // number of results })) // Add a user, returns nothing // Takes a username, password and email L.SetGlobal("AddUser", L.NewFunction(func(L *lua.LState) int { username := L.ToString(1) password := L.ToString(2) email := L.ToString(3) userstate.AddUser(username, password, email) return 0 // number of results })) // Set a user as logged in on the server (not cookie), returns nothing // Takes a username L.SetGlobal("SetLoggedIn", L.NewFunction(func(L *lua.LState) int { username := L.ToString(1) userstate.SetLoggedIn(username) return 0 // number of results })) // Set a user as logged out on the server (not cookie), returns nothing // Takes a username L.SetGlobal("SetLoggedOut", L.NewFunction(func(L *lua.LState) int { username := L.ToString(1) userstate.SetLoggedOut(username) return 0 // number of results })) // Log in a user, both on the server and with a cookie. // Returns true of successful. // Takes a username L.SetGlobal("Login", L.NewFunction(func(L *lua.LState) int { username := L.ToString(1) L.Push(lua.LBool(nil == userstate.Login(w, username))) return 1 // number of results })) // Logs out a user, on the server (which is enough). Returns nothing // Takes a username L.SetGlobal("Logout", L.NewFunction(func(L *lua.LState) int { username := L.ToString(1) userstate.Logout(username) return 0 // number of results })) // Get the current username, from the cookie // Takes nothing L.SetGlobal("Username", L.NewFunction(func(L *lua.LState) int { username := userstate.Username(req) L.Push(lua.LString(username)) return 1 // number of results })) // Get the current cookie timeout // Takes a username L.SetGlobal("CookieTimeout", L.NewFunction(func(L *lua.LState) int { username := L.ToString(1) L.Push(lua.LNumber(userstate.CookieTimeout(username))) return 1 // number of results })) // Set the current cookie timeout // Takes a timeout number, measured in seconds L.SetGlobal("SetCookieTimeout", L.NewFunction(func(L *lua.LState) int { timeout := int64(L.ToNumber(1)) userstate.SetCookieTimeout(timeout) return 0 // number of results })) // Get the current password hashing algorithm (bcrypt, bcrypt+ or sha256) // Takes nothing L.SetGlobal("PasswordAlgo", L.NewFunction(func(L *lua.LState) int { algorithm := userstate.PasswordAlgo() L.Push(lua.LString(algorithm)) return 1 // number of results })) // Set the current password hashing algorithm (bcrypt, bcrypt+ or sha256) // Takes a string L.SetGlobal("SetPasswordAlgo", L.NewFunction(func(L *lua.LState) int { algorithm := L.ToString(1) userstate.SetPasswordAlgo(algorithm) return 0 // number of results })) // Hash the password, returns a string // Takes a username and password (username can be used for salting) L.SetGlobal("HashPassword", L.NewFunction(func(L *lua.LState) int { username := L.ToString(1) password := L.ToString(2) L.Push(lua.LString(userstate.HashPassword(username, password))) return 1 // number of results })) // Check if a given username and password is correct, returns a bool // Takes a username and password L.SetGlobal("CorrectPassword", L.NewFunction(func(L *lua.LState) int { username := L.ToString(1) password := L.ToString(2) L.Push(lua.LBool(userstate.CorrectPassword(username, password))) return 1 // number of results })) // Checks if a confirmation code is already in use, returns a bool // Takes a confirmation code L.SetGlobal("AlreadyHasConfirmationCode", L.NewFunction(func(L *lua.LState) int { confirmationCode := L.ToString(1) L.Push(lua.LBool(userstate.AlreadyHasConfirmationCode(confirmationCode))) return 1 // number of results })) // Find a username based on a given confirmation code, or returns an empty string // Takes a confirmation code L.SetGlobal("FindUserByConfirmationCode", L.NewFunction(func(L *lua.LState) int { confirmationCode := L.ToString(1) username, err := userstate.FindUserByConfirmationCode(confirmationCode) var result lua.LString if err != nil { result = lua.LString("") } else { result = lua.LString(username) } L.Push(result) return 1 // number of results })) // Mark a user as confirmed, returns nothing // Takes a username L.SetGlobal("Confirm", L.NewFunction(func(L *lua.LState) int { username := L.ToString(1) userstate.Confirm(username) return 0 // number of results })) // Mark a user as confirmed, returns true if successful. // Takes a confirmation code. L.SetGlobal("ConfirmUserByConfirmationCode", L.NewFunction(func(L *lua.LState) int { confirmationCode := L.ToString(1) L.Push(lua.LBool(nil == userstate.ConfirmUserByConfirmationCode(confirmationCode))) return 1 // number of results })) // Set the minimum confirmation code length // Takes the minimum number of characters L.SetGlobal("SetMinimumConfirmationCodeLength", L.NewFunction(func(L *lua.LState) int { length := int(L.ToNumber(1)) userstate.SetMinimumConfirmationCodeLength(length) return 0 // number of results })) // Generates and returns a unique confirmation code, or an empty string // Takes no parameters L.SetGlobal("GenerateUniqueConfirmationCode", L.NewFunction(func(L *lua.LState) int { confirmationCode, err := userstate.GenerateUniqueConfirmationCode() var result lua.LString if err != nil { result = lua.LString("") } else { result = lua.LString(confirmationCode) } L.Push(result) return 1 // number of results })) }
// Register a new user, site is ie. "archlinux.no" func GenerateRegisterUser(state pinterface.IUserState, site string) WebHandle { return func(ctx *web.Context, val string) string { // Password checks password1, found := ctx.Params["password1"] if password1 == "" || !found { return MessageOKback("Register", "Can't register without a password.") } password2, found := ctx.Params["password2"] if password2 == "" || !found { return MessageOKback("Register", "Please confirm the password by typing it in twice.") } if password1 != password2 { return MessageOKback("Register", "The password and confirmation password must be equal.") } // Email checks email, found := ctx.Params["email"] if !found { return MessageOKback("Register", "Can't register without an email address.") } // must have @ and ., but no " " if !strings.Contains(email, "@") || !strings.Contains(email, ".") || strings.Contains(email, " ") { return MessageOKback("Register", "Please use a valid email address.") } if email != CleanUserInput(email) { return MessageOKback("Register", "The sanitized email differs from the given email.") } // Username checks username := val if username == "" { return MessageOKback("Register", "Can't register without a username.") } if state.HasUser(username) { return MessageOKback("Register", "That user already exists, try another username.") } // Only some letters are allowed in the username err := permissions.ValidUsernamePassword(username, password1) if err != nil { return MessageOKback("Register", err.Error()) } adminuser := false // A special case if username == "admin" { // The first user to register with the username "admin" becomes the administrator adminuser = true } // Register the user state.AddUser(username, password1, email) // Mark user as administrator if that is the case if adminuser { // Set admin status state.SetAdminStatus(username) } confirmationCode, err := state.GenerateUniqueConfirmationCode() if err != nil { panic(err.Error()) } // If registering the admin user (first user on the system), don't send a confirmation email, just register it if adminuser { // Mark user as confirmed state.MarkConfirmed(username) // Redirect return MessageOKurl("Registration complete", "Thanks for registering, the admin user has been created.", "/login") } // Send confirmation email ConfirmationEmail(site, "https://"+site+"/confirm/"+confirmationCode, username, email) // Register the need to be confirmed state.AddUnconfirmed(username, confirmationCode) // Redirect return MessageOKurl("Registration complete", "Thanks for registering, the confirmation e-mail has been sent.", "/login") } }