func mainThreadNotReady(thread *rtda.Thread) bool { stack := thread.CurrentFrame().OperandStack() if _mainThreadGroup == nil { undoExec(thread) threadGroupClass := _classLoader.LoadClass("java/lang/ThreadGroup") _mainThreadGroup = threadGroupClass.NewObj() initMethod := threadGroupClass.GetConstructor("()V") stack.PushRef(_mainThreadGroup) // this thread.InvokeMethod(initMethod) return true } if thread.JThread() == nil { undoExec(thread) threadClass := _classLoader.LoadClass("java/lang/Thread") mainThreadObj := threadClass.NewObjWithExtra(thread) mainThreadObj.SetFieldValue("priority", "I", int32(1)) thread.HackSetJThread(mainThreadObj) initMethod := threadClass.GetConstructor("(Ljava/lang/ThreadGroup;Ljava/lang/String;)V") stack.PushRef(mainThreadObj) // this stack.PushRef(_mainThreadGroup) // group stack.PushRef(rtda.JString("main")) // name thread.InvokeMethod(initMethod) return true } return false }
// todo func Loop(thread *rtda.Thread) { threadObj := thread.JThread() isDaemon := threadObj != nil && threadObj.GetFieldValue("daemon", "Z").(int32) == 1 if !isDaemon { nonDaemonThreadStart() } _loop(thread) // terminate thread threadObj = thread.JThread() threadObj.Monitor().NotifyAll() if !isDaemon { nonDaemonThreadStop() } }