// Close will release all of the objects and memory needed to process debug
// messages from other processes.
func (r *OutputDebugStringReceiver) Close() error {
	if nil == r.err {
		r.done <- struct{}{}
		<-r.completed
	}

	var result, err error
	result = r.dataReadyEvent.Close()

	err = r.bufferReadyEvent.Close()
	if nil != result {
		result = err
	}

	if 0 != r.view {
		err = windows.UnmapViewOfFile(r.view)
		if nil != result {
			result = err
		}
	}

	if windows.InvalidHandle != r.buffer {
		err = windows.CloseHandle(r.buffer)
		if nil != result {
			result = err
		}
	}

	return result
}
示例#2
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func munmap(b []byte) (err error) {
	m := memoryMap(b)
	dh := m.header()

	addr := dh.Data
	length := uintptr(dh.Len)

	flush(addr, length)
	err = windows.UnmapViewOfFile(addr)
	if err != nil {
		return err
	}

	handleLock.Lock()
	defer handleLock.Unlock()
	handle, ok := handleMap[addr]
	if !ok {
		// should be impossible; we would've errored above
		return errors.New("unknown base address")
	}
	delete(handleMap, addr)

	e := windows.CloseHandle(windows.Handle(handle))
	return os.NewSyscallError("CloseHandle", e)
}
示例#3
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// Launch creates and begins debugging a new process.
func Launch(cmd []string) (*Process, error) {
	argv0Go, err := filepath.Abs(cmd[0])
	if err != nil {
		return nil, err
	}
	// Make sure the binary exists.
	if filepath.Base(cmd[0]) == cmd[0] {
		if _, err := exec.LookPath(cmd[0]); err != nil {
			return nil, err
		}
	}
	if _, err := os.Stat(argv0Go); err != nil {
		return nil, err
	}
	// Duplicate the stdin/stdout/stderr handles
	files := []uintptr{uintptr(syscall.Stdin), uintptr(syscall.Stdout), uintptr(syscall.Stderr)}
	p, _ := syscall.GetCurrentProcess()
	fd := make([]syscall.Handle, len(files))
	for i := range files {
		err := syscall.DuplicateHandle(p, syscall.Handle(files[i]), p, &fd[i], 0, true, syscall.DUPLICATE_SAME_ACCESS)
		if err != nil {
			return nil, err
		}
		defer syscall.CloseHandle(syscall.Handle(fd[i]))
	}

	argv0, err := syscall.UTF16PtrFromString(argv0Go)
	if err != nil {
		return nil, err
	}

	// create suitable command line for CreateProcess
	// see https://github.com/golang/go/blob/master/src/syscall/exec_windows.go#L326
	// adapted from standard library makeCmdLine
	// see https://github.com/golang/go/blob/master/src/syscall/exec_windows.go#L86
	var cmdLineGo string
	if len(cmd) >= 1 {
		for _, v := range cmd {
			if cmdLineGo != "" {
				cmdLineGo += " "
			}
			cmdLineGo += syscall.EscapeArg(v)
		}
	}

	var cmdLine *uint16
	if cmdLineGo != "" {
		if cmdLine, err = syscall.UTF16PtrFromString(cmdLineGo); err != nil {
			return nil, err
		}
	}

	// Initialize the startup info and create process
	si := new(sys.StartupInfo)
	si.Cb = uint32(unsafe.Sizeof(*si))
	si.Flags = syscall.STARTF_USESTDHANDLES
	si.StdInput = sys.Handle(fd[0])
	si.StdOutput = sys.Handle(fd[1])
	si.StdErr = sys.Handle(fd[2])
	pi := new(sys.ProcessInformation)
	err = sys.CreateProcess(argv0, cmdLine, nil, nil, true, DEBUGONLYTHISPROCESS, nil, nil, si, pi)
	if err != nil {
		return nil, err
	}
	sys.CloseHandle(sys.Handle(pi.Process))
	sys.CloseHandle(sys.Handle(pi.Thread))

	dbp := New(int(pi.ProcessId))

	switch runtime.GOARCH {
	case "amd64":
		dbp.arch = AMD64Arch()
	}

	// Note - it should not actually be possible for the
	// call to waitForDebugEvent to fail, since Windows
	// will always fire a CreateProcess event immediately
	// after launching under DEBUGONLYTHISPROCESS.
	var tid, exitCode int
	dbp.execPtraceFunc(func() {
		tid, exitCode, err = dbp.waitForDebugEvent()
	})
	if err != nil {
		return nil, err
	}
	if tid == 0 {
		dbp.postExit()
		return nil, ProcessExitedError{Pid: dbp.Pid, Status: exitCode}
	}

	return initializeDebugProcess(dbp, argv0Go, false)
}
func (e *windowsEvent) Close() error {
	return windows.CloseHandle(e.handle)
}
示例#5
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func (e *event) Close() error {
	return windows.CloseHandle(e.h)
}
示例#6
0
func cl(fd int) (err error) {
	return windows.CloseHandle(windows.Handle(fd))
}
示例#7
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// Launch creates and begins debugging a new process.
func Launch(cmd []string) (*Process, error) {
	argv0Go, err := filepath.Abs(cmd[0])
	if err != nil {
		return nil, err
	}

	// Make sure the binary exists and is an executable file
	if filepath.Base(cmd[0]) == cmd[0] {
		if _, err := exec.LookPath(cmd[0]); err != nil {
			return nil, err
		}
	}

	peFile, err := openExecutablePath(argv0Go)
	if err != nil {
		return nil, NotExecutableErr
	}
	peFile.Close()

	// Duplicate the stdin/stdout/stderr handles
	files := []uintptr{uintptr(syscall.Stdin), uintptr(syscall.Stdout), uintptr(syscall.Stderr)}
	p, _ := syscall.GetCurrentProcess()
	fd := make([]syscall.Handle, len(files))
	for i := range files {
		err := syscall.DuplicateHandle(p, syscall.Handle(files[i]), p, &fd[i], 0, true, syscall.DUPLICATE_SAME_ACCESS)
		if err != nil {
			return nil, err
		}
		defer syscall.CloseHandle(syscall.Handle(fd[i]))
	}

	argv0, err := syscall.UTF16PtrFromString(argv0Go)
	if err != nil {
		return nil, err
	}

	// create suitable command line for CreateProcess
	// see https://github.com/golang/go/blob/master/src/syscall/exec_windows.go#L326
	// adapted from standard library makeCmdLine
	// see https://github.com/golang/go/blob/master/src/syscall/exec_windows.go#L86
	var cmdLineGo string
	if len(cmd) >= 1 {
		for _, v := range cmd {
			if cmdLineGo != "" {
				cmdLineGo += " "
			}
			cmdLineGo += syscall.EscapeArg(v)
		}
	}

	var cmdLine *uint16
	if cmdLineGo != "" {
		if cmdLine, err = syscall.UTF16PtrFromString(cmdLineGo); err != nil {
			return nil, err
		}
	}

	// Initialize the startup info and create process
	si := new(sys.StartupInfo)
	si.Cb = uint32(unsafe.Sizeof(*si))
	si.Flags = syscall.STARTF_USESTDHANDLES
	si.StdInput = sys.Handle(fd[0])
	si.StdOutput = sys.Handle(fd[1])
	si.StdErr = sys.Handle(fd[2])
	pi := new(sys.ProcessInformation)
	err = sys.CreateProcess(argv0, cmdLine, nil, nil, true, _DEBUG_ONLY_THIS_PROCESS, nil, nil, si, pi)
	if err != nil {
		return nil, err
	}
	sys.CloseHandle(sys.Handle(pi.Process))
	sys.CloseHandle(sys.Handle(pi.Thread))

	return newDebugProcess(int(pi.ProcessId), argv0Go)
}