func genPluralsTests(w *gen.CodeWriter, data *cldr.CLDR) { w.WriteType(pluralTest{}) for _, plurals := range data.Supplemental().Plurals { if plurals.Type == "" { // The empty type is reserved for plural ranges. continue } tests := []pluralTest{} for _, pRules := range plurals.PluralRules { for _, rule := range pRules.PluralRule { test := pluralTest{ locales: pRules.Locales, form: countMap[rule.Count], } scan := bufio.NewScanner(strings.NewReader(rule.Data())) scan.Split(splitTokens) var p *[]string for scan.Scan() { switch t := scan.Text(); t { case "@integer": p = &test.integer case "@decimal": p = &test.decimal case ",", "…": default: if p != nil { *p = append(*p, t) } } } tests = append(tests, test) } } w.WriteVar(plurals.Type+"Tests", tests) } }
func (b *builder) genCurrencies(w *gen.CodeWriter, data *cldr.SupplementalData) { // 3-letter ISO currency codes // Start with dummy to let index start at 1. currencies := []string{"\x00\x00\x00\x00"} // currency codes for _, reg := range data.CurrencyData.Region { for _, cur := range reg.Currency { currencies = append(currencies, cur.Iso4217) } } // Not included in the list for some reasons: currencies = append(currencies, "MVP") sort.Strings(currencies) // Unique the elements. k := 0 for i := 1; i < len(currencies); i++ { if currencies[k] != currencies[i] { currencies[k+1] = currencies[i] k++ } } currencies = currencies[:k+1] // Close with dummy for simpler and faster searching. currencies = append(currencies, "\xff\xff\xff\xff") // Write currency values. fmt.Fprintln(w, "const (") for _, c := range constants { index := sort.SearchStrings(currencies, c) fmt.Fprintf(w, "\t%s = %d\n", strings.ToLower(c), index) } fmt.Fprint(w, ")") // Compute currency-related data that we merge into the table. for _, info := range data.CurrencyData.Fractions[0].Info { if info.Iso4217 == "DEFAULT" { continue } standard := getRoundingIndex(info.Digits, info.Rounding, 0) cash := getRoundingIndex(info.CashDigits, info.CashRounding, standard) index := sort.SearchStrings(currencies, info.Iso4217) currencies[index] += mkCurrencyInfo(standard, cash) } // Set default values for entries that weren't touched. for i, c := range currencies { if len(c) == 3 { currencies[i] += mkCurrencyInfo(0, 0) } } b.currencies = tag.Index(strings.Join(currencies, "")) w.WriteComment(` currency holds an alphabetically sorted list of canonical 3-letter currency identifiers. Each identifier is followed by a byte of type currencyInfo, defined in gen_common.go.`) w.WriteConst("currency", b.currencies) // Hack alert: gofmt indents a trailing comment after an indented string. // Ensure that the next thing written is not a comment. b.numCurrencies = (len(b.currencies) / 4) - 2 w.WriteConst("numCurrencies", b.numCurrencies) // Create a table that maps regions to currencies. regionToCurrency := []toCurrency{} for _, reg := range data.CurrencyData.Region { if len(reg.Iso3166) != 2 { log.Fatalf("Unexpected group %q in region data", reg.Iso3166) } if len(reg.Currency) == 0 { continue } cur := reg.Currency[0] if cur.To != "" || cur.Tender == "false" { continue } regionToCurrency = append(regionToCurrency, toCurrency{ region: regionToCode(language.MustParseRegion(reg.Iso3166)), code: uint16(b.currencies.Index([]byte(cur.Iso4217))), }) } sort.Sort(byRegion(regionToCurrency)) w.WriteType(toCurrency{}) w.WriteVar("regionToCurrency", regionToCurrency) }
// genSymbols generates the symbols used for currencies. Most symbols are // defined in root and there is only very small variation per language. // The following rules apply: // - A symbol can be requested as normal or narrow. // - If a symbol is not defined for a currency, it defaults to its ISO code. func (b *builder) genSymbols(w *gen.CodeWriter, data *cldr.CLDR) { d, err := cldr.ParseDraft(*draft) if err != nil { log.Fatalf("filter: %v", err) } const ( normal = iota narrow numTypes ) // language -> currency -> type -> symbol var symbols [language.NumCompactTags][][numTypes]*string // Collect symbol information per language. for _, lang := range data.Locales() { ldml := data.RawLDML(lang) if ldml.Numbers == nil || ldml.Numbers.Currencies == nil { continue } langIndex, ok := language.CompactIndex(language.MustParse(lang)) if !ok { log.Fatalf("No compact index for language %s", lang) } symbols[langIndex] = make([][numTypes]*string, b.numCurrencies+1) for _, c := range ldml.Numbers.Currencies.Currency { syms := cldr.MakeSlice(&c.Symbol) syms.SelectDraft(d) for _, sym := range c.Symbol { v := sym.Data() if v == c.Type { // We define "" to mean the ISO symbol. v = "" } cur := b.currencies.Index([]byte(c.Type)) // XXX gets reassigned to 0 in the package's code. if c.Type == "XXX" { cur = 0 } if cur == -1 { fmt.Println("Unsupported:", c.Type) continue } switch sym.Alt { case "": symbols[langIndex][cur][normal] = &v case "narrow": symbols[langIndex][cur][narrow] = &v } } } } // Remove values identical to the parent. for langIndex, data := range symbols { for curIndex, curs := range data { for typ, sym := range curs { if sym == nil { continue } for p := uint16(langIndex); p != 0; { p = internal.Parent[p] x := symbols[p] if x == nil { continue } if v := x[curIndex][typ]; v != nil || p == 0 { // Value is equal to the default value root value is undefined. parentSym := "" if v != nil { parentSym = *v } if parentSym == *sym { // Value is the same as parent. data[curIndex][typ] = nil } break } } } } } // Create symbol index. symbolData := []byte{0} symbolLookup := map[string]uint16{"": 0} // 0 means default, so block that value. for _, data := range symbols { for _, curs := range data { for _, sym := range curs { if sym == nil { continue } if _, ok := symbolLookup[*sym]; !ok { symbolLookup[*sym] = uint16(len(symbolData)) symbolData = append(symbolData, byte(len(*sym))) symbolData = append(symbolData, *sym...) } } } } w.WriteComment(` symbols holds symbol data of the form <n> <str>, where n is the length of the symbol string str.`) w.WriteConst("symbols", string(symbolData)) // Create index from language to currency lookup to symbol. type curToIndex struct{ cur, idx uint16 } w.WriteType(curToIndex{}) prefix := []string{"normal", "narrow"} // Create data for regular and narrow symbol data. for typ := normal; typ <= narrow; typ++ { indexes := []curToIndex{} // maps currency to symbol index languages := []uint16{} for _, data := range symbols { languages = append(languages, uint16(len(indexes))) for curIndex, curs := range data { if sym := curs[typ]; sym != nil { indexes = append(indexes, curToIndex{uint16(curIndex), symbolLookup[*sym]}) } } } languages = append(languages, uint16(len(indexes))) w.WriteVar(prefix[typ]+"LangIndex", languages) w.WriteVar(prefix[typ]+"SymIndex", indexes) } }