示例#1
0
文件: display.go 项目: Zhoutall/beats
func init() {
	tags := make([]language.Tag, numSupported)
	s := supported
	for i := range tags {
		p := strings.IndexByte(s, '|')
		tags[i] = language.Raw.Make(s[:p])
		s = s[p+1:]
	}
	matcher = language.NewMatcher(tags)
	Supported = language.NewCoverage(tags)

	Values = language.NewCoverage(langTagSet.Tags, supportedScripts, supportedRegions)
}
示例#2
0
文件: search.go 项目: ChongFeng/beats
func init() {
	ids := strings.Split(availableLocales, ",")
	tags = make([]language.Tag, len(ids))
	for i, s := range ids {
		tags[i] = language.Raw.MustParse(s)
	}
	Supported = language.NewCoverage(tags)
}
示例#3
0
func init() {
	tags := []language.Tag{}
	for _, s := range strings.Split(supported, " ") {
		tags = append(tags, language.MustParse(s))
	}
	matcher = language.NewMatcher(tags)
	Supported = language.NewCoverage(tags)
}
示例#4
0
文件: display.go 项目: Zhoutall/beats
	return nameRegion(n, x)
}

// A SelfNamer implements a Namer that returns the name of language in this same
// language. It provides a very compact mechanism to provide a comprehensive
// list of languages to users in their native language.
type SelfNamer struct {
	// Supported defines the values supported by this Namer.
	Supported language.Coverage
}

var (
	// Self is a shared instance of a SelfNamer.
	Self *SelfNamer = &self

	self = SelfNamer{language.NewCoverage(selfTagSet.Tags)}
)

// Name returns the name of a given language tag in the language identified by
// this tag. It supports both the language.Base and language.Tag types.
func (n SelfNamer) Name(x interface{}) string {
	t, _ := language.All.Compose(x)
	base, scr, reg := t.Raw()
	baseScript := language.Script{}
	if (scr == language.Script{} && reg != language.Region{}) {
		// For looking up in the self dictionary, we need to select the
		// maximized script. This is even the case if the script isn't
		// specified.
		s1, _ := t.Script()
		if baseScript = getScript(base); baseScript != s1 {
			scr = s1