func main() { var L *golua.State L = golua.NewState() L.OpenLibs() L.GetField(golua.LUA_GLOBALSINDEX, "print") L.PushString("Hello World!") L.Call(1, 0) L.PushGoFunction(test) L.PushGoFunction(test) L.PushGoFunction(test) L.PushGoFunction(test) L.PushGoFunction(test2) L.PushInteger(42) L.Call(1, 0) L.Call(0, 0) L.Call(0, 0) L.Call(0, 0) L.Close() }
func main() { var L *lua.State L = lua.NewState() L.OpenLibs() rawptr := L.NewUserdata(uintptr(unsafe.Sizeof(Userdata{}))) var ptr *Userdata ptr = (*Userdata)(rawptr) ptr.a = 2 ptr.b = 3 fmt.Println(ptr) rawptr2 := L.ToUserdata(-1) ptr2 := (*Userdata)(rawptr2) fmt.Println(ptr2) }
func main() { var L *lua.State L = lua.NewState() defer L.Close() L.OpenLibs() currentPanicf := L.AtPanic(nil) currentPanicf = L.AtPanic(currentPanicf) newPanic := func(L1 *lua.State) int { fmt.Println("I AM PANICKING!!!") return currentPanicf(L1) } L.AtPanic(newPanic) //force a panic L.PushNil() L.Call(0, 0) }