func Test_RunSimulation(t *testing.T) { var m sm.Machine err := json.Unmarshal([]byte(`{ "name" : "Example", "states" : [ "idle", "working" ], "transitions" : { "idle" : { "working" : [ { "type" : "deterministic", "parameter" : 1 } ] }, "working" : { "idle" : [ { "type" : "deterministic", "parameter" : 1 } ] } } }`), &m) assert.Nil(t, err) e := engine.NewEnvironment() e.AddMachine(hps.IMachine(&m)) hits := counters.Hits{} working, _ := m.GetState("working") working.Entering(hits.StateHandler()) limits := engine.NewLimits() limits.Time = 1.0 e.Run(limits) assert.NotEqual(t, 0, hits.Value) }
func Test_DeterministicStateMachine(t *testing.T) { var m sm.Machine err := json.Unmarshal([]byte(`{ "name" : "test", "machine" : "default", "states" : [ "ok", "fail" ], "transitions" : { "ok" : { "fail" : [ { "type" : "deterministic", "parameter" : 1 } ] }, "fail" : { "ok" : [ { "type" : "deterministic", "parameter" : 1 } ] } } }`), &m) assert.Nil(t, err) ok, _ := m.GetState("ok") fail, _ := m.GetState("fail") assert.Equal(t, 2, len(m.States()), "Machine should have two states.") assert.Equal(t, "ok", m.State().Name(), "Initial state should be 'ok'.") assert.Equal(t, 1, len(ok.Transitions()), "Transition from 'ok' should be defined.") assert.Equal(t, "fail", ok.Transitions()[0].To(), "Transition from 'ok' to 'fail' should be defined.") assert.Equal(t, 1, len(fail.Transitions()), "Transition from 'fail' should be defined.") assert.Equal(t, "ok", fail.Transitions()[0].To(), "Transition from 'fail' to 'ok' should be defined.") time := 0.0 event, _ := m.Event(time) assert.NotNil(t, event) smEvent, _ := event.(*sm.Event) assert.Equal(t, "ok", smEvent.From().Name()) assert.Equal(t, "fail", smEvent.To().Name()) time = event.Invoke() assert.Equal(t, "fail", m.State().Name()) event, _ = m.Event(time) assert.NotNil(t, event) smEvent, _ = event.(*sm.Event) assert.Equal(t, "fail", smEvent.From().Name()) assert.Equal(t, "ok", smEvent.To().Name()) }