示例#1
0
func newAtFuncYCbCr(p *image.YCbCr) AtFunc {
	return func(x, y int) (r, g, b, a uint32) {
		yi := p.YOffset(x, y)
		ci := p.COffset(x, y)
		y1 := int32(p.Y[yi]) * 0x10100
		cb1 := int32(p.Cb[ci]) - 128
		cr1 := int32(p.Cr[ci]) - 128
		r1 := (y1 + 91881*cr1) >> 8
		g1 := (y1 - 22554*cb1 - 46802*cr1) >> 8
		b1 := (y1 + 116130*cb1) >> 8
		if r1 < 0 {
			r1 = 0
		} else if r1 > 0xffff {
			r1 = 0xffff
		}
		if g1 < 0 {
			g1 = 0
		} else if g1 > 0xffff {
			g1 = 0xffff
		}
		if b1 < 0 {
			b1 = 0
		} else if b1 > 0xffff {
			b1 = 0xffff
		}
		return uint32(r1), uint32(g1), uint32(b1), 0xffff
	}
}
示例#2
0
// encodePGM encodes gotImage in the PGM format in the IMC4 layout.
func encodePGM(gotImage image.Image) ([]byte, error) {
	var (
		m  *image.YCbCr
		ma *nycbcra.Image
	)
	switch g := gotImage.(type) {
	case *image.YCbCr:
		m = g
	case *nycbcra.Image:
		m = &g.YCbCr
		ma = g
	default:
		return nil, fmt.Errorf("lossy image did not decode to an *image.YCbCr")
	}
	if m.SubsampleRatio != image.YCbCrSubsampleRatio420 {
		return nil, fmt.Errorf("lossy image did not decode to a 4:2:0 YCbCr")
	}
	b := m.Bounds()
	w, h := b.Dx(), b.Dy()
	w2, h2 := (w+1)/2, (h+1)/2
	outW, outH := 2*w2, h+h2
	if ma != nil {
		outH += h
	}
	buf := new(bytes.Buffer)
	fmt.Fprintf(buf, "P5\n%d %d\n255\n", outW, outH)
	for y := b.Min.Y; y < b.Max.Y; y++ {
		o := m.YOffset(b.Min.X, y)
		buf.Write(m.Y[o : o+w])
		if w&1 != 0 {
			buf.WriteByte(0x00)
		}
	}
	for y := b.Min.Y; y < b.Max.Y; y += 2 {
		o := m.COffset(b.Min.X, y)
		buf.Write(m.Cb[o : o+w2])
		buf.Write(m.Cr[o : o+w2])
	}
	if ma != nil {
		for y := b.Min.Y; y < b.Max.Y; y++ {
			o := ma.AOffset(b.Min.X, y)
			buf.Write(ma.A[o : o+w])
			if w&1 != 0 {
				buf.WriteByte(0x00)
			}
		}
	}
	return buf.Bytes(), nil
}
示例#3
0
func convertYCbCr(dest *Image, src *image.YCbCr) {
	var r, g, b uint8
	var x, y, i, yi, ci int

	for x = dest.Rect.Min.X; x < dest.Rect.Max.X; x++ {
		for y = dest.Rect.Min.Y; y < dest.Rect.Max.Y; y++ {
			yi, ci = src.YOffset(x, y), src.COffset(x, y)
			r, g, b = color.YCbCrToRGB(src.Y[yi], src.Cb[ci], src.Cr[ci])
			i = dest.PixOffset(x, y)
			dest.Pix[i+0] = b
			dest.Pix[i+1] = g
			dest.Pix[i+2] = r
			dest.Pix[i+3] = 0xff
		}
	}
}