示例#1
0
// PatchNodeStatus patches node status.
func PatchNodeStatus(c clientset.Interface, nodeName types.NodeName, oldNode *v1.Node, newNode *v1.Node) (*v1.Node, error) {
	oldData, err := json.Marshal(oldNode)
	if err != nil {
		return nil, fmt.Errorf("failed to marshal old node %#v for node %q: %v", oldNode, nodeName, err)
	}

	// Reset spec to make sure only patch for Status or ObjectMeta is generated.
	// Note that we don't reset ObjectMeta here, because:
	// 1. This aligns with Nodes().UpdateStatus().
	// 2. Some component does use this to update node annotations.
	newNode.Spec = oldNode.Spec
	newData, err := json.Marshal(newNode)
	if err != nil {
		return nil, fmt.Errorf("failed to marshal new node %#v for node %q: %v", newNode, nodeName, err)
	}

	patchBytes, err := strategicpatch.CreateTwoWayMergePatch(oldData, newData, v1.Node{})
	if err != nil {
		return nil, fmt.Errorf("failed to create patch for node %q: %v", nodeName, err)
	}

	updatedNode, err := c.Core().Nodes().Patch(string(nodeName), types.StrategicMergePatchType, patchBytes, "status")
	if err != nil {
		return nil, fmt.Errorf("failed to patch status %q for node %q: %v", patchBytes, nodeName, err)
	}
	return updatedNode, nil
}