func mutateRestoreNode(ctx context.Context, n *node.Node, p *node.Node, b *node.Node) error { n.Restore(ctx, b) if p == nil { return nil } switch p.Type.NativeJsonType(ctx) { case system.J_MAP: // don't have to call n.InitialiseMapItem because the node is already // initialized if err := n.AddToMap(ctx, p, n.Key, true); err != nil { return kerr.Wrap("TOPLOONYCL", err) } case system.J_ARRAY: // don't have to call n.InitialiseArrayItem because the node is already // initialized if err := n.AddToArray(ctx, p, n.Index, true); err != nil { return kerr.Wrap("WFXSQYOEAY", err) } case system.J_OBJECT: // don't have to call n.InitialiseObjectField because the node is // already initialized if err := n.AddToObject(ctx, p, n.Rule, n.Key, true); err != nil { return kerr.Wrap("QMBJQMLOCY", err) } } return nil }