func (s *PresenceSuite) TestFindAllBeings(c *C) { w := presence.NewWatcher(s.presence) p := presence.NewPinger(s.presence, "a") defer w.Stop() defer p.Stop() ch := make(chan presence.Change) w.Watch("a", ch) assertChange(c, ch, presence.Change{"a", false}) c.Assert(p.Start(), IsNil) done := make(chan bool) go func() { w.Sync() done <- true }() assertChange(c, ch, presence.Change{"a", true}) results, err := presence.FindAllBeings(w) c.Assert(err, IsNil) c.Assert(results, HasLen, 1) select { case <-done: case <-time.After(testing.LongWait): c.Fatalf("Sync failed to returned") } }
func (s *PresenceSuite) TestStartSync(c *C) { w := presence.NewWatcher(s.presence) p := presence.NewPinger(s.presence, "a") defer w.Stop() defer p.Stop() ch := make(chan presence.Change) w.Watch("a", ch) assertChange(c, ch, presence.Change{"a", false}) c.Assert(p.Start(), IsNil) done := make(chan bool) go func() { w.StartSync() w.StartSync() w.StartSync() done <- true }() select { case <-done: case <-time.After(testing.LongWait): c.Fatalf("StartSync failed to return") } assertChange(c, ch, presence.Change{"a", true}) }
func (s *PresenceSuite) TestSync(c *C) { w := presence.NewWatcher(s.presence) p := presence.NewPinger(s.presence, "a") defer w.Stop() defer p.Stop() ch := make(chan presence.Change) w.Watch("a", ch) assertChange(c, ch, presence.Change{"a", false}) // Nothing to do here. w.Sync() c.Assert(p.Start(), IsNil) done := make(chan bool) go func() { w.Sync() done <- true }() select { case <-done: c.Fatalf("Sync returned too early") case <-time.After(200 * time.Millisecond): } assertChange(c, ch, presence.Change{"a", true}) select { case <-done: case <-time.After(100 * time.Millisecond): c.Fatalf("Sync failed to returned") } }
func (s *PresenceSuite) TestWatchUnwatchOnQueue(c *C) { w := presence.NewWatcher(s.presence) ch := make(chan presence.Change) for i := 0; i < 100; i++ { key := strconv.Itoa(i) c.Logf("Adding %q", key) w.Watch(key, ch) } for i := 1; i < 100; i += 2 { key := strconv.Itoa(i) c.Logf("Removing %q", key) w.Unwatch(key, ch) } alive := make(map[string]bool) for i := 0; i < 50; i++ { change := <-ch c.Logf("Got change for %q: %v", change.Key, change.Alive) alive[change.Key] = change.Alive } for i := 0; i < 100; i += 2 { key := strconv.Itoa(i) c.Logf("Checking %q...", key) c.Assert(alive[key], Equals, false) } }
func (s *PresenceSuite) TestExpiry(c *C) { w := presence.NewWatcher(s.presence) p := presence.NewPinger(s.presence, "a") defer w.Stop() defer p.Stop() ch := make(chan presence.Change) w.Watch("a", ch) assertChange(c, ch, presence.Change{"a", false}) c.Assert(p.Start(), IsNil) w.StartSync() assertChange(c, ch, presence.Change{"a", true}) // Still alive in previous slot. presence.FakeTimeSlot(1) w.StartSync() assertNoChange(c, ch) // Two last slots are empty. presence.FakeTimeSlot(2) w.StartSync() assertChange(c, ch, presence.Change{"a", false}) // Already dead so killing isn't noticed. p.Kill() w.StartSync() assertNoChange(c, ch) }
func newState(session *mgo.Session, info *Info) (*State, error) { db := session.DB("juju") pdb := session.DB("presence") if info.Tag != "" { if err := db.Login(info.Tag, info.Password); err != nil { return nil, maybeUnauthorized(err, fmt.Sprintf("cannot log in to juju database as %q", info.Tag)) } if err := pdb.Login(info.Tag, info.Password); err != nil { return nil, maybeUnauthorized(err, fmt.Sprintf("cannot log in to presence database as %q", info.Tag)) } } else if info.Password != "" { admin := session.DB("admin") if err := admin.Login("admin", info.Password); err != nil { return nil, maybeUnauthorized(err, "cannot log in to admin database") } } st := &State{ info: info, db: db, environments: db.C("environments"), charms: db.C("charms"), machines: db.C("machines"), containerRefs: db.C("containerRefs"), instanceData: db.C("instanceData"), relations: db.C("relations"), relationScopes: db.C("relationscopes"), services: db.C("services"), minUnits: db.C("minunits"), settings: db.C("settings"), settingsrefs: db.C("settingsrefs"), constraints: db.C("constraints"), units: db.C("units"), users: db.C("users"), presence: pdb.C("presence"), cleanups: db.C("cleanups"), annotations: db.C("annotations"), statuses: db.C("statuses"), } log := db.C("txns.log") logInfo := mgo.CollectionInfo{Capped: true, MaxBytes: logSize} // The lack of error code for this error was reported upstream: // https://jira.klmongodb.org/browse/SERVER-6992 err := log.Create(&logInfo) if err != nil && err.Error() != "collection already exists" { return nil, maybeUnauthorized(err, "cannot create log collection") } st.runner = txn.NewRunner(db.C("txns")) st.runner.ChangeLog(db.C("txns.log")) st.watcher = watcher.New(db.C("txns.log")) st.pwatcher = presence.NewWatcher(pdb.C("presence")) for _, item := range indexes { index := mgo.Index{Key: item.key} if err := db.C(item.collection).EnsureIndex(index); err != nil { return nil, fmt.Errorf("cannot create database index: %v", err) } } st.transactionHooks = make(chan ([]transactionHook), 1) st.transactionHooks <- nil return st, nil }
func (s *PresenceSuite) TestAliveError(c *C) { w := presence.NewWatcher(s.presence) c.Assert(w.Stop(), IsNil) alive, err := w.Alive("a") c.Assert(err, ErrorMatches, ".*: watcher is dying") c.Assert(alive, Equals, false) }
func (s *PresenceSuite) TestErrAndDead(c *C) { w := presence.NewWatcher(s.presence) defer w.Stop() c.Assert(w.Err(), Equals, tomb.ErrStillAlive) select { case <-w.Dead(): c.Fatalf("Dead channel fired unexpectedly") default: } c.Assert(w.Stop(), IsNil) c.Assert(w.Err(), IsNil) select { case <-w.Dead(): default: c.Fatalf("Dead channel should have fired") } }
func (s *PresenceSuite) TestRestartWithoutGaps(c *C) { p := presence.NewPinger(s.presence, "a") c.Assert(p.Start(), IsNil) defer p.Stop() done := make(chan bool) go func() { stop := false for !stop { if !c.Check(p.Stop(), IsNil) { break } if !c.Check(p.Start(), IsNil) { break } select { case stop = <-done: default: } } }() go func() { stop := false for !stop { w := presence.NewWatcher(s.presence) w.Sync() alive, err := w.Alive("a") c.Check(w.Stop(), IsNil) if !c.Check(err, IsNil) || !c.Check(alive, Equals, true) { break } select { case stop = <-done: default: } } }() // TODO(jam): This forceful delay of 500ms sounds like a bad test, // since we always sleep for the full timeout time.Sleep(500 * time.Millisecond) done <- true done <- true }
func (s *PresenceSuite) TestRestartWithoutGaps(c *C) { p := presence.NewPinger(s.presence, "a") c.Assert(p.Start(), IsNil) defer p.Stop() done := make(chan bool) go func() { stop := false for !stop { if !c.Check(p.Stop(), IsNil) { break } if !c.Check(p.Start(), IsNil) { break } select { case stop = <-done: default: } } }() go func() { stop := false for !stop { w := presence.NewWatcher(s.presence) w.Sync() alive, err := w.Alive("a") c.Check(w.Stop(), IsNil) if !c.Check(err, IsNil) || !c.Check(alive, Equals, true) { break } select { case stop = <-done: default: } } }() time.Sleep(500 * time.Millisecond) done <- true done <- true }
func (s *PresenceSuite) TestWatchPeriod(c *C) { presence.FakePeriod(1) presence.RealTimeSlot() w := presence.NewWatcher(s.presence) p := presence.NewPinger(s.presence, "a") defer w.Stop() defer p.Stop() ch := make(chan presence.Change) w.Watch("a", ch) assertChange(c, ch, presence.Change{"a", false}) // A single ping. c.Assert(p.Start(), IsNil) c.Assert(p.Stop(), IsNil) // Wait for next periodic refresh. time.Sleep(1 * time.Second) assertChange(c, ch, presence.Change{"a", true}) }
func (s *PresenceSuite) TestPingerPeriodAndResilience(c *C) { // This test verifies both the periodic pinging, // and also a great property of the design: deaths // also expire, which means erroneous scenarios are // automatically recovered from. const period = 1 presence.FakePeriod(period) presence.RealTimeSlot() w := presence.NewWatcher(s.presence) p1 := presence.NewPinger(s.presence, "a") p2 := presence.NewPinger(s.presence, "a") defer w.Stop() defer p1.Stop() defer p2.Stop() // Start p1 and let it go on. c.Assert(p1.Start(), IsNil) w.Sync() assertAlive(c, w, "a", true) // Start and kill p2, which will temporarily // invalidate p1 and set the key as dead. c.Assert(p2.Start(), IsNil) c.Assert(p2.Kill(), IsNil) w.Sync() assertAlive(c, w, "a", false) // Wait for two periods, and check again. Since // p1 is still alive, p2's death will expire and // the key will come back. time.Sleep(period * 2 * time.Second) w.Sync() assertAlive(c, w, "a", true) }
func (s *PresenceSuite) TestSync(c *C) { w := presence.NewWatcher(s.presence) p := presence.NewPinger(s.presence, "a") defer w.Stop() defer p.Stop() ch := make(chan presence.Change) w.Watch("a", ch) assertChange(c, ch, presence.Change{"a", false}) // Nothing to do here. w.Sync() c.Assert(p.Start(), IsNil) done := make(chan bool) go func() { w.Sync() done <- true }() select { case <-done: c.Fatalf("Sync returned too early") // Note(jam): This used to wait 200ms to ensure that // Sync was actually blocked waiting for a presence // change. Is ShortWait long enough for this assurance? case <-time.After(testing.ShortWait): } assertChange(c, ch, presence.Change{"a", true}) select { case <-done: case <-time.After(testing.LongWait): c.Fatalf("Sync failed to returned") } }
func (s *PresenceSuite) TestScale(c *C) { const N = 1000 var ps []*presence.Pinger defer func() { for _, p := range ps { p.Stop() } }() c.Logf("Starting %d pingers...", N) for i := 0; i < N; i++ { p := presence.NewPinger(s.presence, strconv.Itoa(i)) c.Assert(p.Start(), IsNil) ps = append(ps, p) } c.Logf("Killing odd ones...") for i := 1; i < N; i += 2 { c.Assert(ps[i].Kill(), IsNil) } c.Logf("Checking who's still alive...") w := presence.NewWatcher(s.presence) defer w.Stop() w.Sync() ch := make(chan presence.Change) for i := 0; i < N; i++ { k := strconv.Itoa(i) w.Watch(k, ch) if i%2 == 0 { assertChange(c, ch, presence.Change{k, true}) } else { assertChange(c, ch, presence.Change{k, false}) } } }
func (s *PresenceSuite) TestWorkflow(c *C) { w := presence.NewWatcher(s.presence) pa := presence.NewPinger(s.presence, "a") pb := presence.NewPinger(s.presence, "b") defer w.Stop() defer pa.Stop() defer pb.Stop() assertAlive(c, w, "a", false) assertAlive(c, w, "b", false) // Buffer one entry to avoid blocking the watcher here. cha := make(chan presence.Change, 1) chb := make(chan presence.Change, 1) w.Watch("a", cha) w.Watch("b", chb) // Initial events with current status. assertChange(c, cha, presence.Change{"a", false}) assertChange(c, chb, presence.Change{"b", false}) w.StartSync() assertNoChange(c, cha) assertNoChange(c, chb) c.Assert(pa.Start(), IsNil) w.StartSync() assertChange(c, cha, presence.Change{"a", true}) assertNoChange(c, cha) assertNoChange(c, chb) assertAlive(c, w, "a", true) assertAlive(c, w, "b", false) // Changes while the channel is out are not observed. w.Unwatch("a", cha) assertNoChange(c, cha) pa.Kill() w.Sync() pa = presence.NewPinger(s.presence, "a") pa.Start() w.StartSync() assertNoChange(c, cha) // We can still query it manually, though. assertAlive(c, w, "a", true) assertAlive(c, w, "b", false) // Initial positive event. No refresh needed. w.Watch("a", cha) assertChange(c, cha, presence.Change{"a", true}) c.Assert(pb.Start(), IsNil) w.StartSync() assertChange(c, chb, presence.Change{"b", true}) assertNoChange(c, cha) assertNoChange(c, chb) c.Assert(pa.Stop(), IsNil) w.StartSync() assertNoChange(c, cha) assertNoChange(c, chb) // pb is running, pa isn't. c.Assert(pa.Kill(), IsNil) c.Assert(pb.Kill(), IsNil) w.StartSync() assertChange(c, cha, presence.Change{"a", false}) assertChange(c, chb, presence.Change{"b", false}) c.Assert(w.Stop(), IsNil) }